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Game Industry Collapse Imminent

by Alec Matias, Apr 29, 2005 7:28am PDT

According to a recent editorial by technology pundit John C. Dvorak, the game industry is on the verge of collapsing in a monumental fashion. Citing lack of innovation and stale content, Dvorak says, "I really can't imagine this scene continuing as it is for much longer. I suspect that the next generation of machines will be the last - or at least the last in the current boom market. It will be downhill from there." Dvorak also attacked one of the industry's leaders in innovation, Nintendo president Satoru Iwata. He shrugged off their new titles, like Nintendogs, because they're rehashing old ideas (like Tamagotchi). "If that doesn't flatten the market, the never-ending need to satisfy the demanding full-time game-player should do it. Some of today's games are ridiculously hard to play - unless gaming is your so-called life - and so daunting to casual players that they will quickly reject them. Who needs to devote themselves to a game just to play it once in a while? I'll take Spider Solitaire instead."




Comments

89 Threads* | 206 Comments











  • Did anybody else notice that Dvorak seemed to rely almost completely on his children as the sources for this article? Maybe if his kids didn't have such shitty taste in games, or if he stopped buying them shitty games, this article would have read differently. I would really love to get a job where I can say whatever I want so long as I cite my children, nephews, cousins, etc...

    And what the fuck is a guy who's favorite game is Spider-Solitaire doing writing an article about next gen gaming? If Dvorak tried playing Half-Life 2, he wouldn't bitch so much about difficult controls or over-complicated gameplay. That is like me, a 19 year old childless male, writing about shit that pisses me off about infant delivery rooms in hospitals.






  • Few points...

    "all I see are tweaks and weirder, mostly stupid weapons."
    Hey, I get tired of first person Doom Clones too. Where does he mention Multiplayer?

    I think he vagely referenced strategy/sim... "Some of today's games are ridiculously hard to play—unless gaming is your so-called life—and so daunting to casual players that they will quickly reject them."
    First off, what magezine does this guy publish in? Is there anything simple about coding anything? 'This car stuff is way to hard to drive safely, I'm gonna walk...'
    Secondly, when you create something with the intent of it seeming real, sometimes it must be complicated. Sorry, but operating a Submarine or an F-16 is not simple, it takes lots of people to keep them running and years to master. Neither does a governor sit in his office, sign a bill, and suddenly a bridge is built. Unfortunatly there are supplies needed, and man-power, and design, and construction and .....

    "Most of today's hottest games are combinations of two or three of these categories"
    Water was here before us and swimming was a good way to get around a river. Running was probably the first response to a threat man had. The Ball was invented THOUSANDS of years ago, a goal to put it in, almost as long. 'Most of today's hottest sports are combinations of two or three of these categories'

    This guy mentions A MOVIE in comparision with Video games. "If you want to see exactly how inane this is, go out and rent the brain-dead Paul Verhoeven film, Starship Troopers..... It's essentially a video game turned into a movie"
    Sure there are alot of Single-line plot driven games, where creative thinking has little or no impact on the outcome of the game, but Me-thinks this guy hasn't played a game since the $.25 Arcade days.

    The movie industry by % makes far less than it did in the hay-day 30's-40's. Alot of this is because of a new technological advance called the Tele-vision, giving citizens "Movies at home!" Then came Video.

    "But once we get to photorealism, what is going to sustain growth?"
    Well thats a good question Old Man. Photo realism is still a few years away, and not to be too far thinking, then comes Wet-ware!!

    With software created on the spot by the Human-mind, the only limit is our colective imaginations. Then, maybe, you can call video games dead, though Video Camera's exist and not everyone makes their own movies... and some that do suck at it...

    To be honest the loss of some of the Industry Giant domination in the market might not be such a bad thing. Most of the really cool games I've played started with guys who had no contract with any developer.
    Maybe we don't have to put up with super-bugged releases just to see them before the holiday's..cough,BFME,cough,cough
    Are video games gonna disappear? Not likely. As long as people desire to entertain themselves, there will be a game played somewhere. Why limit ourselves, the computer offers the ability to explore a world where anything is possible.

    I think this guy is sore he invested in the XFL.
    sorry bout the length, and if i covered your topic.











  • I think if anything, the current business model of the game industry will be the demise, not the lack of ideas.

    The fact is, for next generation and this current generation really, publishers aren't paying developers enough money to properly staff projects. So in turn, the devs mandate a work schedule that harkens back to the day of sewing factories. This is the only way they can survive.

    The next wave of consoles, which are going to require larger teams will only magnify this effect.

    I'm convinced that game development must contain an intimacy that can not be found in a factory setting - especially when the workers want to burn the factory down.