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Mythic Responds to Station Exchange

by Maarten Goldstein, Apr 23, 2005 6:25am PDT
Related Topics – Sony, MMO

GameBiz Daily has some not so nice words from Mythic's Mark Jacobs, who responds to the announcement of Sony's Station Exchange program. He opens with this: "I'm disappointed with the decision from a leader in the MMO industry to go down a path which in the past, has been an anathema to them and remains so to just about every other MMORPG company in the industry. I think that not only supporting the sale of in-game characters, items and currency, but also taking a 'cut' of those sales, is not only a mistake but one of the worst decisions in the history of the MMORPG industry [...]". There is a rebuttal from SOE as well.




Comments

30 Threads | 85 Comments*








  • Between all the business crap Jacobs is spouting there is some unwritten set of ethical MMO rules that he's trying to say that SOE is breaking, without actually saying that.

    Read the quotes, he keeps trying to tell SOE how bad of a business decision this is, but he keeps trying to say that it's bad for Sony. It's not bad for Sony, it's bad for everybody else who doesn't now copy this business model. Sony broke the unwritten rule and got in the middle of it, and now they are ruining it for the rest.

    Fine, Mark, stay a purist and sell your game as such, let us know how it works out for you. Let quitting players keep their dead characters in limbo on dead servers while any person somewhat interested in the game at the 2-3 years-in point has a good 6-8 months of grinding ahead of them before they can even hope to compete in PvP.

    Mark Jacobs is either a poor businessman or a poor spokesperson. Mythic is giving away a free trial right now to get people to join up, but he's trying to warn Sony how many problems they will create for themselves by doing this? Maybe his business teacher was different, but mine told me to shut the hell up when you thought your competitor was making a big mistake, and watch them drive themselves off the cliff.

    Oh no, this is outrage over some broken set of unwritten MMO rules that Sony will make a killing off of. It will generate more interest in their games, and the purists who hate that aspect of it still don't have to involve themselves in it, they will move based on gameplay and this aspect of it will be a minor annoyance at best.






  • If SOE is endorsing this as well, players could probably legally sue someone else for stealing an item from a monster when they were grouped together.

    I can't wait to watch that on Court TV.

    Defense : "Your honor, my defendant never stated he and the plantiff were going to roll for the "Greaves of Black Magic +5". When he looted them off the Withering Ochre he had no recollection of any previous agreements"

    Prosecution: "We would like to submit the logs from that evening where the defendant, "Sir Quackselot" stated in guild chat :

    " u can roll 4 the greeves - just give me 2 plat if they drop"

    You think the legal system has a hard time deciphering the internet - wait until you have an 80 year old guy trying to wrap his brain around the concept of "ninja looting".

  • I'm wondering if they are going to crack down on non-sanctioned sales or allow those to co-exist with the new system.

    I also think Mark Jacobs is correct in stating that this new system doesn't alleviate any customer service problems. It actually seems like it elevates them because, like he stated, when the server deletes my $76 dollar sword of gnome slaying I'm going to be pissed.

    I also think it's funny what he said about IGE because it's so fucking true. Those guys are probably like " Wait - SOE is going to handle all our transactions, customer service and billing? Bwhahaha" as they drive off in their Mercedes.

  • Sony's always been the one rolling out new ways to make money from MMORPG's. They bear the financial (and community) brunt of these ideas (Everquest Legends, anyone?), clearing the minefield, as it were, for the small companies trying to make their own way. For that, I'm glad they're around.

    That doesn't mean I'm going to stop being critical. :) Indeed, I think this move to support real-world sales of virtual items is a hell of a slippery slope and kind of short-sighted.

    One of the things that makes this game (and any like it) so appealing to the hard-core players out there is the element of unpredicability with rewards. It's what drives you to camp that dragon for 3 hours so that maybe he'll drop that last piece of the set of epic armor you need. Basically, it's the same reason people play slot machines for hours on end, because maybe you'll hit the jackpot.

    It's the chance of it all. If someone were to post a sign that broke the activity down to cold-hard numbers, that you'll need to drop $175 over 150 minutes for a $200 return, hardly anyone's going to do it. Likewise, if that same set of epic armor's got an $11.95 price tag on it, who the hell's going to bother with the quest? The magic disappears, the incentive is lost, and so is the interest in playing.

    Just my 2¢ :)

  • I have no doubts Sony would sell generated items/gold for freakishly high rates which means the underground sellers would barely have to cut their current markets if at all.

    Plus, you have to look at the global economy angle.

    $500 a month through selling crap and converting it is a $62,000 a year lifestyle in India and a $35,000 lifestyle in the Koreas... I'd venture to bet that in China it would be closer to a $80-100k a year endeavor.

    Let's be honest, in Daoc you can make that by levelling 4-5 toons together or by selling ~200 plat, which is easy to do if you're farming the right things.

    They aren't going to stop until it's not worth their time.

    It's gonna be an ugly situation.