Star Wars Battlefront 2 Preview
by Maarten Goldstein, Apr 20, 2005 4:57pm PDTGameSpot has posted a first look at Star Wars Battlefront 2, which they say should be officially announced soon. The multiplayer shooter sequel (again in development at Pandemic Studios) will feature new gameplay modes, more locations to fight in, Jedi combatants, Episode 3 content and more. Also mentioned several times in the article is that fan feedback has been used to improve various parts of the game. Six screenshots are included, and there's also a developer video interview.
Battlefront 2's gameplay modes will feature some fan-requested tweaks, as well as offer a deeper, more narrative-focused single-player campaign. Furthermore, it will add to the already robust online multiplayer mode of its predecessor. The single-player game will offer open-ended mission-based objectives that will obviously owe a thing or two to the six Star Wars films. The game will have a broader feel thanks to the different approach Pandemic is taking toward the planets you'll fight on. Whereas the planets in the first game had multiple maps set on different parts of the world, Battlefront 2's 12 planets will only offer one map each, providing more variety overall. Expect to see some planets taken from Episode III, such as the crater world of Utapau (General Grievous' hideout) and the volcanic lava world of Mustafar (where Anakin gets the skin peel of a lifetime).
Dear Esther Mac port confirmed
Killing Floor hits a million sales, discounted on Steam
Jam Live Music Arcade announced for PS3, Xbox 360
Metal Gear Online to quietly die this summer
Mad Riders: Techland's ATV racer coming to PC, PSN, XBLA
Comments
We LAN'ed it a couple of times, I hope the new one has more server options.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 9 replies.
roll on the days when all game developers can distribute their own games without ppl telling them how to be creative within money making terms
steam for halife 2 etc may seema bit of a pain but in future it is the way to go
music artists would be happy distributing their tunes online for small fee( they get small fee from each cd anyhow)
media whores is ashort way to desribe some devs =(
Thread Truncated. Click to see all 2 replies.
WTF? If they were listening to fans why the fuck didn't they put these tweaks in the first one? It's not like you make a game and then go "oops, we fucked up, don't worry we will get it right in the second one that you have to pay $50 for."
There is no exceptions here, they fucked up, royally. If they expect forgiveness then they should have made a good game to begin with instead of bending over for Lucasarts.
Thread Truncated. Click to see all 2 replies.
http://www.bomul.com/data_img/pds/screenshot/4210_1586.jpg
Thread Truncated. Click to see all 5 replies.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 6 replies.
I'm usually not a graphics whore but I'm really pissed that once again we all have to accept the lowest-common-denominator PS2 graphics because the publisher won't spend an extra dime to improve the visuals for the other 2 platforms (XBox and PC).
Thread Truncated. Click to see all 2 replies.
it was like playing BF1942 in a Enemy Territories map
Flying vehicles was a joke in many levels
But the new boarding feature is HOT HOT HOT! Heres hoping they make the game lobby a little more intuitive for xboxen
The idea is good but lets hope the 2nd one is better....