The New Revolution in Gameplay Physics
by Alec Matias, Apr 14, 2005 7:52am PDTTeamXbox has a lengthy interview with the CEO of AGEIA Technologies, Manju Hegde, whose company is building the first dedicated Physics Processing Unit (PPU) called the PhysX chip. This technology is being touted as the next big thing in gaming, almost as important as the first 3D card.
AGEIA's PhysX chip is the world's first dedicated PPU. With AGEIA's groundbreaking new technology, developers can now create scenes using the same laws of physics that govern the physical universe, enabling players to interact with any object in any scene at any time, providing pervasive interactive reality. In concert with the CPU and GPU, the PhysX chip will allow game developers to create characters, backgrounds and effects that rival those of Hollywood movies, but with interactivity.The company already has the backing of Ubisoft, Epic Games, and Microsoft. When asked if we'd see this in a next-gen console, Hedge said, "On this one, you will have to wait."
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Comments
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I get the feeling that Nvidia/ATI are watching to see how people respond after E3. If it goes well my guess is that this company will be bought out and their tech either put onto an Nvidia/ATI GPU, or kept as another add-in card who knows. But i'll wager that this would be a great way to differentiate the next generation of graphics cards. Just like the transition in branding from "video card" to "GPU" [originally an Nvidia term], now we could see a transition from GPU to "Gaming Card" [replace w/catchy sounding ad-exec lingo]
We're about to be all dual core - they have a full processor to play with - surely a 3ghz cpu for "free" on the side could do a lot of this kind of stuff and not impact on the first CPU rendering the game......
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I, for one, will be purchasing a PPU upon its release.
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I'm willing to predict that this becomes HUGE and does help spark more creativity and rejunvenate sales of PC games.
Why? Because the new consoles are due to be released really soon now and once they are released we aren't going to see another upgrade in hardware for another 6 to 10 years.
Meanwhile, on the PC side, the PPUs will continually evolve each year and provide better features for developers than what can be offered on the consoles. The games will turn out better and the gamers will start buying more PC games. Because of this, MS, Sony and Nintendo will freak out and end their console lifecycle prematurely and lose billions in possible revenue as they work on their next gen tech, which will look more like PC machines anyway with the ability to upgrade hardware.
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Did anyone notice it has a 4 pin molex on it? Wonder why it needs a seperate power feed.
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I'm making this post as a form of debate on this simple fact. I don't beleive Physics, on it's own, is the next natrual or required progression in gaming.
3D graphics and rendering engines have pushed GPU's further and further, but this was a required progression in technology. I don't think physics is a requirement. It would be nice, sure, but really, is it required for you to enjoy the game more?
I don't. I'm not saying that Physics won't be a big part of gaming today and in the future...but is it really the next natural or required progression in technology in relation to games?
/debate
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A good idea with sweet possibilities, but it's just not going to take off.
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This will be a HUGE leap in current CAD Systems.
Most 3D Modeling Design CAD systems already have intergrated Finite Elemental Analysis Products that your able to purchase. All slow software based.
This chip could and will speed up these calculations making Design MUCH faster, and prevent more costly 'Trail and Error' designs.
This thing is gonna be great!!! can't wait.. this is the best Innovative Technology Idea I've heard for many years!!
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Okay, so I used to have an SLI voodoo2 setup, but I remember it limiting me in terms of TV cards and other things I'd want in my PC as a result, so a dedicated PPU would have to have some pretty fucking impressive results to take a slot.
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I can see it working for pure "detail" and not for physics that do damage or change the terrain. I would like physics that matter in a multiplayer environment and are not just eye-candy and I do not see this as possible unless they are required by both parties. Are we going to have PPU servers and non-PPU servers in the future? I hope so.
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otherwise throw it on my next video card, i'll get it then.
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I'll be proved wrong when Longhorn is touted as PPU-accelerated, with real physical interactions between icons and dialog boxes.
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Also, physics is not as easily parallelized as rendering. Imagine a ragdoll colliding with the ground - when a foot hits the ground, that sends a ripple up through to the head. Now imagine rendering if pixel (435,489) depends on the result of pixel (23,3). That is a serial process, not a parallel process.
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Just like we're all patiently waiting for the Phantom console?
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Personally, Ageia had me at universal collision detection. I think some naysayers here need to actually see one of these boards in action to fully understand how this could affect gameplay. Notice I said COULD - how it all turns out depends on many things, but I think the potential is there for PPUs to become as important to gaming as 3D accelerators. Time will tell.
Also, in a previous interview they estimated a price range of $100-$400 for the various board configurations - lol. But hell, as a fool with disposable income and an obsession with games I'll be the first in line to grab one! =D
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Does this mean NO on this generation of consoles, or does it mean we'll have to wait for more info and he cannot divulge at the moment?
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http://www.microsoft.com/xna/multimedia.aspx
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I would'nt want to invest in a $200+ piece of hardware that only 2 games will utilize.
I'd also like to see how an RTS title like Acto fo War or Generals would do with something like this.
Again, it would change alot I think in regards to the design of games. I'd liek to see all games using this kind of technology...otherwise I would never buy something just to see cool physics effects in Unreal Tournament 2008.
just walk into any eb or gamestop, look how pathetic the pc games section is compared to the rest of the store
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The hint of the possibility of XBOX 2 having a PPU was nicely subtle ;)
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By the way... here's my little info page dedicated for PPU info:
http://personal.inet.fi/atk/kjh2348fs/ageia_physx.html
Also, multicore processors are on the way so we will have dedicated physics CPUs. As far as I can tell, this is just an off the shelf CPU on a PCI board with some RAM.
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