A Different Approach to Games Journalism
by Alec Matias, Apr 05, 2005 8:57am PDTAn article in the New York Times talked about a relatively new movement among game journalists (primarily across the pond) that is trying to do something new with game writing. They have dubbed their movement New Games Journalism and the "manifesto" can be found here, written by a Kieron Gillen, a contributer to sites like EuroGamer and Gamasutra. Gillen summarizes his argument by saying NGJ boils down to "1) The worth of gaming lies in the gamer not the game, and 2) Write travel journalism to Imaginary Places." A counter-rant was recently sent to Kotaku by Playboy senior editor Scott Alexander and Gillen takes a look at the first year of NGJ in his personal blog.
Weekend PC digital deals: strategy-o-rama
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Resident Evil: Chronicles HD Collection coming in June
Comments
Every piece listed at the bottom of that NY times article was awesome, reading them made me want to play those games, something i wouldn't have considered had i not read them.
Think about that.
I'm definitely OK with differing opinions. But when someone tells me that I'm wrong, it's bordering on pretentiousness.
Besides, all it seems to me, is that he's trying to usher in a pitchforkmedia-esque in gaming journalism. That's not cool.
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 3 replies.
Some of his stuff is utter crap though, such as his review of DX2 (no better than a fanboi rant) but he does admit his mistakes at least.
I think the main problem with these 'NGJs' is that they need a good professional edditor behind them to achieve their best, which is precicely what the internet game sites lack.
IMHO the biggest problem with sites like IGN and Gamespot is that they do not spend enough time playing a game before reviewing it or place enough emphasise on critical analysis of a game rather than just listing off its features (Brothers in Arms reviews have been the worst offender for this recently).
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 4 replies.
^^Very good article, read this.
Thread Truncated. Click to see all 6 replies.
I'm wondering: has any gaming website picked up on the fact that 2015 basically don't exist anymore? They were a pretty big company, made lots of games that everyone posted about, but all their employees were sent home in January because they couldn't afford to pay them. Many of them have moved on to other jobs already. Regardless, doing a search for '2015' on the Shack doesn't turn up a story on it.
Seems like this is the kind of thing a journalist might discover.
b) NGJ isn't really a new movement and has been going on, in some form, for a long time. Gillen just coined a phrase, and raised a discussion.
c) NGJ was never meant to be specifically for the reviewing of games, but sure, it can be used for that too.
d) As far as I can tell, rambling self-indulgent wank doesn't fit the description of either NGJ OR Old Games Journalism. Old or new, bad writing is just bad writing, and not indicative of the whole.
To me, NGJ is best placed when discussing topics of gaming past. As the original "manifesto" says, coverage of a game shouldn't end with the review, and discussing our shared experiences would probably be helpful in terms of understanding what makes games fun.
Failing that, sometimes I read reviews on IGN and Gamespot and I wonder if the person writing them actually played the game. Maybe they just watched someone else play. Maybe they just copied information from a preview and stuck a score on the end. It can be hard to tell. What makes games great is more than just a list of numbers, it's not all about the technique of execution. It's about how the person experiencing it feels, the emotions, the energy, and other intangible, hard to define and wholly hypothetical denominators. OGJ can be great, but some of the time it's just shallow and lazy. If every film reviewer rated films based on how hot the characters were, film reviews would very quickly lose all merit, even if you agreed with them. There's more to gaming than the number of weapons, so why do so many reviews act otherwise?
As it is I suspect most people just go to Game Rankings and check the average score.
Thread Truncated. Click to see all 2 replies.
Thread Truncated. Click to see all 3 replies.
Interesting read/blog by a Brit who's a member of the gaming press... In case you can't tell by the URL, he's not a big fan of "NGJ" :)
As for NGJ, I think it might have a place alongside what we're used to seeing in gaming mags. I do not think its a suitable replacement for what we're seeing in mags right now.
What do the mags need? I don't know. What I do know is that NGJ is a nice diversion along the side of the road, but in no way a replacement for the road itself.
I read 2 gaming mags these days. Play magazine & Game Developer. Past that, I haven't bought a gaming mag in a few years, with a few exceptions just to get a demo disc. (PSM & OXM). When I do that, I might skim through the magazine once or twice but its rare that I read the entirety of any of the articles. Most of them aren't that interesting or informative.
http://www.gamegirladvance.com/archives/2005/03/17/in_defense_of_old_game_journalism.html
AFAIK, it's the Guardian article from a few weeks ago that brought this back up as a topic of discussion recently.