Dungeons & Dragons Online Q&A

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New on GameSpot this evening is this Dungeons & Dragons Online Q&A. Turbine executive producer Judith Hoffman is asked about the progress being made, in-game travel, real-time combat, the world of Eberron and a couple of other things. Three new screenshots are included.

From The Chatty
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    March 29, 2005 7:06 PM

    Has anyone ever addressed how this game is going to handle leveling? D&D wasn't exactly designed with rapid leveling in mind like most of today's MMORPGs are. If I was a level 35 warrior in D&D (like I am in WoW) I would have attained just short of godly status. In the original Baldur's Gate the experience cap only let you get to a whopping level 8. And how long did it take to get there? Baldur's Gate 2 let you continue on to (OMG!) level 20.

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      March 29, 2005 7:17 PM

      http://www.ddo.com/index.php?page_id=63#thecampaign

      [NEW] How do I earn experience (xp)? Can I earn experience for non-combat activities? Experience in DDO is earned by completing quests, not by killing monsters. As long as the quest goals are completed, we don’t really care how many enemies you kill along the way. This system gives us flexibility in deciding whether or not combat is required in a given situation -– some encounters might make combat unavoidable, while others can be circumvented by an appropriately sneaky and/or silver-tongued party.

      Is there a level limit? Yes. Characters will be limited to level 20 in the initial release. We may introduce Epic Levels (greater than 20) at some point in the future.

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        March 29, 2005 8:27 PM

        Sounds cool - at least this will differentiate itself from other MMO's.

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