Evening Roundup
by Steve Gibson, Dec 25, 1999 7:39pm PSTLooks like not much went down as expected being the holidays and all. Here's a quick rundown of a few things that might interest you guys though:
- SoFCenter has a few new Soldier of Fortune images. - UnrealUniverse has a few shots of the upcoming Unreal Tournament pack. - PlanetUnreal has an interview with crt about the upcoming Rocket Arena UT mod. - Within just a few days an OpenGL accelerated version of Quake is already available for Macs. It's a *very* early beta, but worth a look. - More Quake mods, QER has released their own versions of GLQuake and GLQW. - While you're in the holiday hax0ring mood, check out Shaded which should help those of you trying to figure out those Quake3 shader files.
38 Studios, Harry Potter Kinect - Shacknews Daily: May 25, 2012
Minecraft for Xbox 360 dev working on 'Adventure' update
Demon's Souls servers extended again
Resident Evil: Chronicles HD Collection coming in June
Sony patent would interrupt gameplay to display ad
Weekend Confirmed 114 - Diablo 3, Max Payne 3, Lost Planet 3
New Zone of the Enders project underway
Carmageddon ploughing into GOG
Harry Potter for Kinect announced
Mad Riders trailer goes heavy on the meta
Comments
To summarize his .plan update: Quake is not dead.
shaders and colored lighting
frame interpolation (showed up in Q2)
better working reflective surfaces
fog
texture particles
And here\'s JC\'s take on the cheating thing: http://www.3dfinger.com/individual.php3?fingeraccount=johnc@idsoftware.com
If your into football.but they dragged it out for 3hrs,just thought I\'d put that out there
There is a way around this. A third party, with no exposure to the GPL\'ed code, through network packet analysis only, can make two proxies, client and server side, with the server side one accepting multiple connections. The client side proxy will authenticate the client side program and report information to the server (via an encrypted protocol, thus requiring extensive work to break). The server would then decide whether or not to allow the client. Of course, this would have to be optional for whatever server wanted to run it, and the client/server would function separately without it at all if the server choose.
;)
-TomServo-
http://store.yahoo.com/jewelave/rolsuppresda.html
it was already like that. what i did was i got a deal that let me get win98 and some game over $40 for $20 off and then i got the quake 3 mail in rebate. so i got a astounding $20 quake III! in canadian! w00p
(btw: future has a pretty nice comp for free on boxing day with mail-in rebates)
Thats real disappointing.
You\'d think that the small core of QW players still on the net (those stats usually show about 500-700 online QW players if I remember right) would be people who loved the game and took it seriously, not losers who\'d cheat.
they are also haxoring it making cheats like running real fast etc
playing quake over the internet is dead
no matter if someone makes a version of quake to be cheat proof with the source they still have to release the source under the gpl
quake is dead
im sad
:(
Man, being sick during winter sucks ass. Atleast during the spring or fall I get to miss school.
Boogieman