Troika Closed
by Maarten Goldstein, Feb 24, 2005 8:11am PSTOver at No Mutants Allowed you can find a message from Leonard Boyarsky of Troika Games, who confirms rumors that the developer has shut down. Troika developed the recently released Vampire the Masquerade: Bloodlines, as well as The Temple of Elemental Evil and Arcanum.
As many of you may have already heard, Troika has laid off all of its employees and is closing its doors due to our inability to secure funding for future projects. We have not yet made the decision as to whether Troika Games as an entity will regroup and pursue future projects or simply cease to exist.
We want to thank all of our fans for their support these past seven years, it has really meant a lot to us that there were people out there who enjoyed our games enough to create fan-sites and follow our progress as a company. But we especially want to thank all of our employees - we had the pleasure of working with the some of the most dedicated, hard working, creative people in the industry, and we really appreciate all that they did for Troika. Thanks for everything, Tim, Leonard, and Jason
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Comments
Their games were actually sort of creative, too. Poo.
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I was a big fan of the first Vampire: Masquerade game ( yes I know Troika didn't do the first one ) and I have been wanting to buy the new one since it came out, just haven't had the $$.
I am planning to buy it probably in March.
November was just a killer month for games, and a lot of good games got passed on because of the big FPS sequels.
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1) Due to their contract, they couldn't release their game until Half-Life 2 was released. That really messed things up, especially since Activision (asshats) decided to release on the same day as Half-Life 2.
2) The Source engine was a terrible choice for Vampire. There is not one part of the game that even takes advantage of Source's power. The most "physics interaction" you get is being able to pick up waste baskets and throw them--which adds NOTHING to the game. A more low-tech/less expensive engine would have served the game better and allowed them to release sooner.
Like someone said earlier, though, I hope the writers and designers get picked up by Bethesda to work on Fallout 3. While they lacked hardcore programming and technical skills, Troika had some of the most creative minds I've ever seen.
:_(
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Probably because my Vampire gaming experience was relatively bug free, I thought Troika had finally nailed it down. I guess not, though. :(
This totally sucks.
I do wish the best for the team and their future endeavors. It would be awesome if they got picked up by Bethesda for the next Fallout incarnation.
I mean like EVERY freakin game they release is littered with bugs. Might be the fault of the publisher pushing it out the door, but it makes the developer look like an a$$. Escpecially when you don't go back and make it right in a reasonable amount of time.
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So please... give us more VtM... somebody... somewhere.
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