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Latest News

UT2004 Patch 3355

by Maarten Goldstein, Feb 22, 2005 10:14am PST
Related Topics – Unreal Tournament 2004

Epic sends along the latest Unreal Tournament 2004 patch, which updates the game to v3355. As always this patch is completely compatible with any retail version and previous patches, but you are required to have the ECE bonus pack installed before updating. Here are the gameplay changes for this patch

- Fixed stuttering/snagging/sinking into static meshes in some places on clients in net games - Improved getting out of water - Fixed FaceClassic teleporter exploit - The Cicada hud indicators should now show up in all game modes. - Fixed SPMA causing damage at world origin. - Fixed not being able to exit Raptor when it's on the ground - Fixed (for assault) the energy core always showing on the HUD even if it not the current objective (thanks AngelMapper)





Comments

15 Threads* | 27 Comments

  • I agree this is a great game. I didn't buy it until last fall so I missed the original fan fare, but am surprised people still aren't playing it. This is a really solid game with tons of gameplay types.

    So why is it not popular anymore? My guess is as good as anyones, but I think it might be the fact there is TOO much variety. In contrast to counter-strike where you have basically one game type so for 10 servers running CS you have 10 locations to join. But with UT2004 you have 10 servers but maybe only one of them is playing the gametype you want. So you just dropped the number of potential servers to join by 90%. Onslaught I would imagine has the most servers running it, but for those who like other gametypes you now have slim pickings. Who wants to play on a server with 2 people. It just doesn't catch on and people join a CS server where nearly all of them have plenty of opponents.