EA Promises Better Working Conditions
Kotaku has an internal email from Electronic Arts Senior VP Rusty Rueff, who responds to recent allegations of tough working conditions at the publishing giant. Rueff mentions the company is looking for ways to improve things, with changes coming throughout next year. One element will be spending less time on technology development, instead using the RenderWare engine more
The Studios will be moving to a consistent application of the Renderware Platform. We bought Criterion because we believe there is no better technology platform (25% of all games in our industry are being built on RW). Having a standardized technology approach will save us from having to re-invent the wheel over and over. It will save time and effort we used to spend navigating technology issues.
From The Chatty
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Every worker gets 1 cracker per hour and an ounce of water to wash it down.