Half-Life 2 DM Released
by Steve Gibson, Dec 01, 2004 5:28am PSTValve's 'surprise' scheduled for this week is now listed as soon on the Steam news page. Before you know it you could be playing with toilets with way less mess! UPDATE: Half-Life 2 Deathmatch has been released! Go grab it and try it out. Tell us if it's hot or not!
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Comments
http://www.hardforum.com/showpost.php?p=1026929557&postcount=9
Well, the funny thing is that Valve coded Half-Life 2 to use FP24 shaders all the time every time. And it's really not needed. Nope. In fact, FP16 seems to do the trick most the time - as seen in that above pic. FP16 and FP24 are indistinguishable in Half-Life 2 for the most part.
Again, using 3dAnalyze you can test this. It is capable of forcing a card to use only FP16 shaders no matter what is requested. You'll see virtually no image quality difference doing that - just a HUGE performance boost.
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