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Valve Wins In Vivendi Case

by Maarten Goldstein, Nov 30, 2004 6:03am PST
Related Topics – Steam, Valve, Games: PC, Vivendi

As noted on the Steam website, the U.S. Federal District Court in Seattle, WA has granted Valve a summary judgment when it comes to their cyber cafe suit against Vivendi. The judge's order can be read here, but Valve also sends along a statement that you can understand without being a lawyer.

Judge Thomas S. Zilly ruled that Sierra/Vivendi Universal Games, and its affiliates, are not authorized to distribute (directly or indirectly) Valve games through cyber cafes to end users for pay-to-play activities pursuant to the parties' current publishing agreement. Valve games such as Counter-Strike, Counter-Strike: Condition Zero and the recently released Half-Life 2 and Counter-Strike: Source are all popular in cyber cafes. In addition, Judge Zilly ruled in favor of the Valve motion regarding the contractual limitation of liability, allowing Valve to recover copyright damages for any infringement as allowed by law without regard to the publishing agreement's limitation of liability clause. "We're happy the court has affirmed the meaning of our publishing contract. This is good news for Valve and its cyber cafe partners around the world," said Gabe Newell, founder and CEO of Valve. "We continue to add value to our program and we look forward to working with cafes to get them signed up and offering Valve's latest games to their customers."




Comments

22 Threads | 116 Comments







  • This is in praise of ydnar's (thread-capped) post a few down.

    In a time of me-too conservatism and conformity, it's heartening to see a sensible person write,

    "If and when Valve releases a game on Steam at substantially less cost than a retail store I'll celebrate. Not a day earlier, and certainly not when a judge decides which corporation gets to charge cybercafes for the privledge of licensing free gams]. . . Don't get me wrong. I love HL[2] and think Steam worked pretty well, despite itself. I just think that corporate fanboyism is pretty silly."

    Seconded.