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Sunday Afternoon ShackReviews

by Alec Matias, Nov 21, 2004 10:00am PST
Related Topics – Atari, Capcom, Games: PC, Nintendo DS

I worked double-overtime to bring you this week's ShackReviews update. I mean, look at this friggin' list! So...many...games! I hope everyone has been extra nice this year if you're expecting Santa to bring you the two dozen games that's on your list. As always, if there's a game you want in the database, see if it's already there and if not, request it!

Featured ShackReviews: Hmm, this week, I didn't really play anything. I mean, what is there to play? Nothing good has come out in a long time. Okay, I'm lying. =( Despite there being two absolutely important console releases this week, I gravitated to the dark side and did what thousands (possibly millions) of you did as well: conquer Half-Life 2. It was a wholly satisfying experience but now I move on; I have new hardware to get my hands on! If you picked up a Nintendo DS, lemme hear about it!




Comments

26 Threads | 114 Comments
















  • DS: Games look better on it than the movies/screenshots for sure, but I seem to have a hard time finding the 'sweet spot' angle to get the best picture. Metroid is fun, Mario is ok, waiting for Ridge Racer. Fun little toy.

    Halo 2: If I had known you wouldn't be able to pick the gametype you want to play, I wouldn't of bought it. I usually only have 3 good people in my party/team, and we keep getting thrown Assault mode, which we absolutely loathe and can't win on. We stopped playing after the 5th Assault map in a row this afternoon.

    I'm not hearing any of the 'get a custom game' going yang, I want to play ranked games with random people, on random maps, but not on random game types. They should just break each mode into sub types such as Team Skirmish > CTF, or TS, or 1FCTF. I'm not a big fan of Crazy King either but at least I've won a couple of those. We're like 2-10-10 on assault, even with the matched players on our team at level 11...







  • I just want to come in off the bench to say that I think too many people are using the exceptional tag these days. I mean, who am I, really, I've never even written a ShackReview, so I know I'm on no real footing to speak, but, then about it - an exceptional game should be just that.

    Look at how many games have come out this year. Look at how many of them are rated overwhelmingly *exceptional*. I can think of over ten, right off the top of my head. (But will, for the moment, uh, refrain from listing them.) If50%, 40%, 30%, even 10% of everything that publishers put out on the shelves is EXCEPTIONAL, then exceptional loses all its meaning - because exceptional things only have value in relation to the mass of things that aren't exceptional. When exceptional is common, exceptional becomes the standard - the expectation. If every game we're playing is so f'ing good, then we need to set a higher bar for our scores.

    So next time you go to rate a game, give it some thought! Lots of games are good - but don't be so flip to drop the E-bomb. Think about it in relation to the games that you've played. Try to think about it without the harsh spotlight of the hype surrounding its launch.

    Just my two cents.