Half-Life 2 Chat Thread
by Maarten Goldstein, Nov 16, 2004 6:04am PSTHalf-Life 2 chatting continues here. The game's been unlocked on Steam and showing up in stores, and so far the word is extremely positive. When discussing game events and story elements don't forget to use the SPOILER TAG.
In case you're having problems starting the game, check this post from Valve's Erik Johnson. There's a brief Valve Q&A about the game on the G4techTV site. Update: Here are some notes kindly provided by the Valve guys in the comments here:
- A fix for the 'map version' error - A note for SoundStorm owners - A note on adjusting FOV - A note about 'hitching' and adjusting sound quality - A note about 'hitching' and adjusting texture quality
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Comments
First, what you're going to want to do is download GCFScape (link at bottom). Then, after fully shutting down Steam, run the program and open the "source sounds.gcf" file (which is by default in C:\Program Files\Valve\Steam\SteamApps\). This'll only work if HL2 has been unlocked, btw. :)
Now using the in-program file browser, open the HL2, sound, and then music folder hierarchy. There should be bunches of .mp3 files from both Half-Life 2 and possibly Half-Life 1 (although that may be from HL1 source).
To extract the files to the folder of your choosing, right click on the music folder in the left-hand pane and select "extract all". You can then choose which directory you want the extraction to happen in. And that's it! The music is now in your directory in easy-to-listen-to MP3 files!
GCFScape: http://countermap.counter-strike.net/Nemesis/index.php?p=26
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http://www.gamespot.com/pc/action/halflife2/screenindex.html?page=26
Its the top 5 pics. It MAY contain SPOILERS I dont know! Thanks!!
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The title of the part Im stuck at is Anticitizen One. The part in that Im stuck at is where....Youre in a series of appartments with Aylx and you get to a part that she talks about taking down a generator in the town square. Then after that some resistance meets up with you and her. How do I get out of that so I can continue on? Thank! :)
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the part on highway 17 right after you get off the beach and use the crane....I have made it all the way up to the top, but cannot get to the highway again.....highway = the part with the bridge with the gap in the middle...
any help would be appreciated
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good times =\
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i'm at the part where three columns of energy balls are shooting up... don't know what to do
any help would be appreciated
tnx
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It's in regards to the movement of your character.
I love how jumping forward gets you going really really fast (far more than just walking), like strafe jumping in q3 but easier
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1.) For some reason my Grav Gun's pulling ability is at a Gun Jam point, but I can still push things.
2.) In the Sandtrap point of the game I got to the little town, but I can't get past the roadblock with all the rubble. Can someone help me out? Sure I can WALK around the roadblock, but that's about all I can do.
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Is it possible to play the game /wo HL 2 CD 1 being in the drive all the time.
HL ][ is a killer game.
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For example, here's two screenshots comparing how the canister should look (from hl2-kleiners_lab.exe):
http://img123.exs.cx/img123/2047/kleiners_lab_from_bink.jpg
vs how it looks on my machine (I'm running a Geforce 3):
http://img123.exs.cx/img123/576/kleiners_lab_on_geforce3.jpg
Now, from what I understand, the liquid should be all purty and stuff as long as you have a DX8+ class card (or in other words, Geforce 3 and above).
Did I get it all wrong, or is there something wrong with my machine?
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Its where you drop into a room via an air duct and the room has a ton of explosive barrels and lots of those hovering blade thingies . You can climb down a ladder and drop into water or climb up and then go into another room by walking on a pipe.
Here's screenshots of where i am
http://www.abdullahahmed.com/screens/d1_canals_030000.jpg
http://www.abdullahahmed.com/screens/d1_canals_030001.jpg
Thanks.
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I turned everything down and went to 800x600 and it still happens a lot. Also defragged the hard drive. This is a P4 2.8 / 9700 Pro / 768 RAM. Right now the game hitches & stutters every few seconds so it's basically unplayable. maybe I should try killing some processes before launching.
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http://vectorbug.com/pics/hl2/d1_canals_060007.jpg 8)
This runs so much better than Doom3.
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I am now at the SHORELINE part. I fliped my buggy upsidedown. How do I flip it right side up so I can drive it? What keyboard button is it? What is the default button? Thanks!
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When you get to the part that you have to fend off an area, when Alyx reprograms the turrets, you can take one of the turrets with you. Just pick it up with the 0-point gun and carry it in front of you. Voila! Auto targeting and unlimited ammo. You don't even have to set it down. It will fire while floating in front of you, and even deflect a few bullets as well.
Good times.
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So - does anyone know of a place to get a good DVD Keep Case cover art image for HL2 so I don't have to make one myself?
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Had he done anything evil in Half-Life? As far as I can recall he was just hanging around skulking most of the game. We never saw him give any orders. Aside from the choice at the end, who's to say he's not a bitter man who's working on the side of order and stability?
Why else would he send in Gordon to overthrow the Combine?
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but... one thing i have noticed that makes hl2 feel more realistic than doom3 FOR SURE is characters... i don't care how real an enviroment looks.. it's nothing without people to fill it
I've had the same sound card for about 6 years now (SB Live! X-Gamer) and it has served me well, but HL2 has made me realize it is seriously inadequate at handling more than 16 channels or whatever its capacity is (not enough).
I'm contemplating picking up the Audigy ES or Audigy 2 (OEM) just as a quick fix. I'm not looking to spend too much cash but definitely want an improvement.
What's the best route to go with sound cards these days?
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a) smooth digital distribution on a massive scale.
b) physics. this was used in lots of puzzles, and they were cool cause one you finally saw the solution, it was blindingly obvious and you smack your head for taking so long.
c) npcs. facial animations and voice acting... way beyond anything else I've seen in a game.
d) vehicles. damn they were cool. at some points it was like a tony-hawk skating game.
e) teamwork in combat (they followed without getting stuck, took care of them selves, shouted out warnings, healed me, passed ammo, followed instructions...)
f) the gravity gun. awesome idea. brilliant implementation
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I found it slightly amusing...anti-climactic, but amusing.
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I don't blame Valve for this but thanks to all the people who warez games I have to wait for this game to work.
I big FUCK YOU to thieves everywhere!!!
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But this game is really fantastic. A more than worthy successor to a true classic. To the Valve guys who may be reading, you should feel really proud of yourselves. I'll buy you all a beer next time I see ya.
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i will finally fucking play tonight :D. h00rj!!!!