Source SDK Tools Released
by Maarten Goldstein, Nov 05, 2004 2:14pm PSTValve sends along an email announcing that the Source SDK Tools are now available through Steam. Here's what's included
A precursor to the release of the full SDK, which will be released shortly after Half-Life 2 is made available, the Source SDK Tools release offers a comprehensive toolset for starting production on Source-based MODs, including Hammer, XSI EXP for Half-Life 2, compiling tools, the Source Model Viewer, documentation on programming, modeling, building materials, and more
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Comments
Please.
(And if you don't we'll all go play the Specialists mod.)
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Does anyone know what's going on?
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the sdk is only availlable to cs:s owners right now.
poo. too bad it's the people without css that has the time to make maps.
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http://users.pandora.be/simon.wt/junk/hammer_error.jpg
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http://shotgun1.shackspace.com/hammer_setup.png
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thx valve
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http://www.steampowered.com/forums/showthread.php?s=936a393df47f7ca705f96c2a5fc03dbe&threadid=169401
Haven't tried it yet
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bring on NS SOURCE PLEASE
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I was using Net Activity Diagram while downloading this, and apparently, it includes a seperate 40 MB update to Half-Life 2 (this is also displayed in the pre-load box, going from 98% to 100%). Once you click on the Source SDK, it begins to download an additional 30 MB of SDK material for a grand total 70 MB update aproximately. Just FYI.
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Now I can start looking at vehicle implementation for the cross-game mod I am working on
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