America's Army 2.2 Released
by Maarten Goldstein, Oct 19, 2004 12:04pm PDTOver at FileShack you can grab the latest America's Army: Special Forces (Vanguard), which is now at version 2.2. This new release adds two new Special Forces missions and fixes several client & server bugs. For people who already have 2.1 installed there is a patch. Here's some info on the two new levels
- SF Oasis: Enemy forces have established an outpost from which to launch reconnaissance patrols and conduct ambushes of friendly indigenous forces operating in a remote desert location. Reconnaissance of the outpost must be conducted in order to identify the location of this guerilla base. A Special Forces ODA, along with the help of Indigenous Forces, must then proceed to the proper safe location in order to upload their reconnaissance findings to HQ. - SF Taiga: Enemy forces purchased a small number of SAGGER anti-armor missiles to better equip their counter- insurgency forces. They are hiding these missiles within civilian camps along a high-altitude mountain road. These missiles will enable the insurgency to ambush both civilian and government convoys at extended ranges. A Special Forces ODA along with Indigenous Forces has been deployed to locate and destroy SAGGER missile caches in order to disrupt enemy combat operations within the area of operations.
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Comments
Also they should at least release some modding tools.....having to wait 6 months for a new map is not aceptable.
Also having to wait 30 minutes to play cause people just camp just sucks. I mean in CS you wait at most 15 minutes and things are more fast paced. Respawn games for live.
I love realistic stuff in games but when the reality takes away the fun in a game is just a no no.
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I love outsmarting the kiddies who try to play AA like its CS.
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I really should, to learn more about ranks and what abilities they bring, etc.
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CS:S kinda took over AA for myself
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