D&D Online Interview
by Maarten Goldstein, Aug 31, 2004 8:43am PDTGames Domain has an article format Dungeons & Dragons interview, asking Turbine Entertainment lead designer Ken Troop about the game. Topics include the combat, dungeon instancing, the way the game handles experience, and more.
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Comments
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This is exactly what i'm looking for in terms of an MMO. I love the idea of leveling up and improving your character, but hate the feeling of a level treadmill where you move from Point A to Point B to kill monster C in order to get more experience, etc, etc.
Combat also looks very promising:
If they're actually able to pull off a cohesive game like this, they might be the first company since my 1 month everquest trial to actually get my $
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