Cuban Missile Crisis Q&A
Also on HomeLAN today is a Q&A with Sergey Sizov, project manager on Cuban Missile Crisis. Topics include research done for the game, playable sides, units, the single player campaign, unique gameplay elements and use of the Blitzkrieg graphics engine.
From The Chatty
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Wow, the window of real war conflicts to chose is really getting narrow. Need a few new wars to get those games going.