Daily Thread of DOOM 3
by Maarten Goldstein, Aug 05, 2004 7:01am PDTAlways wanted to talk about Barbie Fashion Designer? Don't you think they made Barbie a bit on the pudgy side, and what's up with Ken's shoes collection? Leave now, because you are on the wrong site weirdo. This is where we talk about DOOM 3. As before, use spoiler tags, don't act like a moron, etc. Some news to go along with your chatter
- HomeLAN Fed asks Gregan Dunn of Ideazon about the company's DOOM 3 keyboard. - MP3.com talks to Chris Vrenna about his audio contributions to the game. - And on AnandTech you can find a CPU performance guide.
Elder Scrolls Online plans to sort out bugs with long beta
Super Monday Night Combat launches Turbocross mode
The Secret World delayed until July 3
Daily Filter: Sleeping Dogs, Transformers: Fall of Cybertron
Kingdoms of Amalur needed 3 million sales 'to break even,' RI governor says




Comments
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About 7-8 mins after i loaded whatever particular area, the graphical and sound stuttering stopped, completely. I still wasn't getting the GREATEST perfomance (it would drop to about 25FPS during firefights, which is fine w/ me), but the stuttering was completely gone. If I quicksaved, it would drop to about 3 FPS, and stutter for the 5 seconds following the save and then go away, it would also come back each time i loaded a new segment, and then disapear 7-8 mins later. It seems like the game struggles for the first 5 mins of any given level and then is just fine. What could be causing this? It seems like maybe something is being loaded from the memory or into the memory for the first few mins of each level that causes this slowdown. Anyone got any idea what this could be? Ive already decompressed the pk4's, and ive set my autoconfig to allow more memory..what else can i do?
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What's up with that.. I finally discovered that uninstalling "Clone CD" would allow doom3 to start. What a pain, I've always hated CD check on stuff I buy (the pirates don't have that annoyance!), but going so far as to make you uninstall the software so you can run doom 3 is pretty unfriendly. I didn't even try to clone the D3 disk yet, it just wouldn't even start without forcing me to uninstall another program.
I really hate it when I buy software and have huge hoops to go through to use it.. CD keys and forced registration is fine, but forcing me to uninstall other software I use to make sure I didn't steal it? That's just plain lame!
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thanx
http://members.cox.net/qwikstop/d3001.jpg (no serious spoilers)
Can't see much in the screenshot but you'll recognize it if you've been through there. The lighting and the sound just made me freeze right in that spot for a few seconds. Made sure all weapons were fully loaded before proceeding. :)
Kind of reminded me of the first skaarj encounter in Unreal for some reason. Really not anything like it at all so I don't know why.
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To each his own..but I love the flashlight mechanic.
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Every turn, AN IMP! Every shock creature that'll jump out at you, a FUCKING IMP! Wish they'd mixed it up a bit
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Usualy it goes like this: full power BFG the orb, try to avoid the huge guy, rocket/chaingun the spotlight things, squeeze another shot off on the orb, then die
curse you, Veteran mode.
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What happened about that scene from the E3 video where the pinky eats the zombie in the toilets?
I found the game pretty scary, although they use some pretty cheap tricks to make you jump (although thats fine with me, it worked etc)
First game I played with Surround Sound as well, dont think I'll ever go back to headphones
When you find the lone scientist who "leads" you through a small maze, and all the lights go out. I'm talking total darkness. Then an Imp spawns, and kills him, and you're alone. Great scares. BTW does the scientist always die?
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Does the game get scarier? I hope so. Im certainly trying to let it immerse me to the point that i can be scared or even startled by it but im drawing blanks. I think alot of it has to do with the somewhat shitty sound effects. The imps sound like they ripped the t-rex sound from jurassic park off and just kinda irritate me. They are demons not animilistic lizard men damnit! The zombies and evil marines sound like every other zombie or evil solider ive heard in countless other games. At times I just feel as if the game is trying to hard to be scary and it just comes out looking stupid or just plain meh. Maybe its just me, ive had a busy couple of days and havent had enough sleep.
I remember how there was a few parts in system shock 2 where It scared me soooo shitless. Ive never been more scared by a movie or game than at certain points in SS2. There was one time It got so freaked out that i calmly turned my computer off and left the game behind for a few hours just cus I was so freaked. I was hoping this game would do the same cus its a cool feeling ;) But not so far :(
When that voice said "they stole my baby" that was kinda creepy and made my spine tingle just a little bit though :)
Anyone else feeling the same?
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http://www.gamespot.com/pc/action/doom3/review.html
and I am shocked at some of the absurb statements he's made in this review. I know this has been covered before so I won't go into detail, but I still wanted to voice my opinion on how much of an idiot this guy is.
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Just wish they would have stuck with that set up..
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how do you kill this bitch, she keeps throwing shit at me and nades don't seem to faze her much
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I'd have to say that the way in which interaction with computer terminals is handled could be considered an innovation in FPS game design. I don't think i've ever seen such interfaces integrated so transparently into the gameplay. it works perfectly.
another comment i have is that id knew when to innovate and when not to. what i love about this game is that it satisfies the dream we've all had when we first played doom/doom2: what would this game be like with photorealistic graphics? Doom3 satisfies this wish. If id had tried to fancy the game up too much with all kinds of physics puzzles and other fluff we expect from a modern FPS, then it wouldn't be Doom, and it wouldn't have the edge that it has. they put just enough extra flair in the game to bring it into the 21st century without diluting the core gameplay element, which is blasting your way through a relentless horde of hellish monsters.
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I'm willing to get Doom 3 if I can play it for under $500 in upgrades. (probably $400+) for a 6800GT. I don't think increasing my memory to 1gb would help with my processor speed. Due to the age of my mobo I have limited upgrade options.
Thanks
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Spawning a monster with his foot already up my ass so he can then hit me in the head before I have a chance to react is not fun..
Thank you.
Donk
P.S. Other than that.. it's a damn fine game :)
So anyway i'm thinking the best and cheapest way to solve this prob is get an Athlon 2500+ XP-M Barton, an nforce2 and some good fast ram and OC the hell out of it.. Any thoughts?
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The five included maps are all small and (imho) rather lame. Basically showing off the shadowing/lighting and not doing much else. Definitely built for 4-player games.
Let's see the classics brought back, baby. \m/
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Since I’m a completely un-original, non-inventive bastard, I’ve just scoured up all the important links for Doom3 that I could find from any source and compiled them in a little post entitled:
Teh Ubar Doom3 Helpar Thing!
Optimize Doom3
Tweaking image_cacheMegs in DoomConfig.cfg: http://www.shacknews.com/ja.zz?id=8306304
Tweaking in-game visuals: http://ucguides.savagehelp.com/Doom3/FPSVisuals.htm
Make Doom3 run/load faster: http://www.shacknews.com/ja.zz?id=8302924
General
How to “Alt+Tabâ€Â: http://www.shacknews.com/ja.zz?id=8299877
Finding the console: http://www.shacknews.com/ja.zz?id=8306315
http://www.shacknews.com/ja.zz?id=8305998
Turning on/off “double vision†when being attacked: http://www.shacknews.com/ja.zz?id=8305003
Taking huge resolution screenshots: http://www.shacknews.com/ja.zz?id=8304232
Huge problem/fixes list: http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1439944
Listing of all Doom3 enemies (minus bosses): http://www.planetdoom.com/doom3/enemies/
Make the guns left handed:
http://www.doomworld.com/vb/showthread.php?s=afe93d90963ec307d619813b6a0f635d&threadid=26101
Protect this: http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1442121
Check your FramesPerSecond:
http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1442031
For those of you who don’t like the theme song in the menu:
http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1441849
For those of you who don’t like some of the footstep sounds:
http://www.forumplanet.com/planetdoom/topic.asp?fid=5733&tid=1440141
Trickjump movie:
http://doom3.planet-multiplayer.de/download.php?view.72
Game Help
PDA codes: http://www.shacknews.com/ja.zz?id=8298923
Cheat codes: http://forum.onekit.com/viewtopic.php?p=267
Easter eggs: http://www.forumplanet.com/planetdoom/topic.asp?fid=2308&tid=1441374
Multiplayer
RyDoggs helpful server how-to: http://www.shacknews.com/ja.zz?id=8300823
Hate the in-game browser? ASE feels your pain: http://www.shacknews.com/ja.zz?id=8306699
Mods / Modding
Pistol + flashlight = much love: http://www.shacknews.com/ja.zz?id=8305302
Finding the editor: http://www.doomworld.com/vb/showthread.php?s=afe93d90963ec307d619813b6a0f635d&threadid=26152
Editing/Console Command Reference: http://www.shacknews.com/ja.zz?id=8304712
Make .pk4 files: http://www.forumplanet.com/planetdoom/topic.asp?fid=2308&tid=1442142
How to make a desktop shortcut to the editor (last post by Joe): http://www.doomworld.com/vb/showthread.php?s=afe93d90963ec307d619813b6a0f635d&threadid=25933
Uber-high quality models/lighting: http://doom3.planet-multiplayer.de/download.php?view.68
Support
All the help you should need: https://activision.custhelp.com/cgi-bin/activision.cfg/php/enduser/std_alp.php?p_sid=USkeU9ih&p_lva=&p_li=&p_page=1&p_prod_lvl1=1&p_prod_lvl2=389&p_search_text=&p_new_search=1&p_search_type=search_nl&p_sort_by=dflt
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Does anyone know where they found the security code for Lab A? I know what it is, 627. Thanks for the page deviantOne
It is killing me that I cannot find the info in the game.
These days, the innovative, expectation-eluding thing to do is to NOT include all the fluff that people expect:
1. Secondary fire modes for every single weapon (holy shit, this grenade doubles as a delicious orange!)
2. Several virtually identical driveable vehicles (sure, it has the exact same feel, but the WHEELS ARE BIGGER).
3. "Free-form" story development (which no game has done satisfactorily or legitimately to date)
4. Maps that measure 7km x 7km (vast expanses of absolutely nothing except trees, whooptie doo)
No, the innovative thing to do - the thing that eludes expectations - is to take the genre back to its roots, and to do it right. That's why I like DOOM 3.
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Thought I would post this to give you guys with shit systems
out there (like mine) hope that you can indeed run Doom3
without any problems.
Athlon 1.4Ghz, 512MB Dram (non-DDR, 133Mhz clock)
Asus Geforce 3, 64Mb
Latest Drivers, all that shit.
800x600 resolution : Timedemo Demo1; FPS = 28.4
1024x768 resolution : Timedemo Demo1; FPS=23.5
Should be noted in the game with specular off, AA off,
shadows on, I still get above 30 FPS all the time.
If I were gay, Carmack would be my lover.
Right after getting off the monorail, I kill some monsters, and then there is this room with an ammo locker and a computer panel (magnetic locks), both with a 3-digit code. I listend to all the PDA crap that I have and none of them are telling me any code to enter. I'm stuck! I guessed the locker by fluke which gave me some useless ammo, but the magnetic locks panel is still locked out.
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with the complexity of today’s games, there is always a chance your brain could fry while memorizing game commands.
that guy was such a complete tool. buy our new hyper mega awesome keyboard that doesn't have as many keys as a standard keyboard but it costs more!!!!
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Compaq Presario 1500
P4 1.8 GHz
512 MB DDR
40 GB harddrive
CD-RW/DVD combo drive
15.1" screen
and the kicker.......It has the ATi Mobility 7500 with 64 MB VRAM.
I thought that you needed a MINIMUM of the 8500 chipset to run this game?!?!? Has anyone else been able to run it with less than the minimum requorements?!?
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I've been through these D3 posts for the past few days and seen next to no talk of 9600 XT's. So I had to get my 2 cents in now that I got my new MB/CPU/RAM delivered.
Specs are:
MB: Asus P4P800 SE
CPU: P4 3.0 OC'de to 3150
RAM: 1024 Atlas Precision PC3200 Dual Channel
Vid: ATI Radeon 9600 XT 128mb
First I have to say that every benchmark I read for this kinda system and video card was preparing me to play this game on medium in 800 x 600. I had faith my system could handle better.
After tweaking the cache_megs up to 256 (from 20!), installing: DirectX 9.0c, 4.9 Doom beta Catalyst drivers, and overclocking I'm now happily running D3 at a solid 30FPS in 1024 on High detail! Saweet!
On an ending note, I love this game. 9:00 pm has become Doom time at my place. By then its dark and the kid's asleep. Also, bust out the ALL WEAPONS cheat for maximum fun times! ('give all' in console). My take on the scary/not scary talk: depends on how you play and your overall outlook on life. If you go crouching around, peaking around corners, freaking yourself out; this game is gonna scare the shit outta you and into your pants. But if you suck it up and run around that corner, this game will give you that same ol' Doomy action and non-stop adrenaline ride!
If you're like me, you haven't yet beaten the game (I'm just getting to the monorail now), and you're trying to avoid spoilers and (especially) pictures of what the bosses look like, to get the whole "oh shit" feeling when you run into them in the game.
I was reading the review of Doom 3 on Bjorn3d (linked to from HardOCP), and to my dismay I found screenshots of the bosses or what I can only assume are the bosses (I recognized the spider queen boss).
So if you do decide to read it, you might want to skip the "Page 3: Gameplay (continued)" section - or at least not read the bottom.
ID is cool enough to know that when you pick up a chainsaw for the first time, you'll want some slow moving zombies to test it on. The gore when you use it is perfect. I giggled like a schoolgirl..
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