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3DMark2000 Released

by Steve Gibson, Dec 06, 1999 5:35pm PST
Related Topics – Hardware (PC only)

You guys probably remember seeing screenshots of 3DMark2000 being released for the past couple of weeks, well now you can grab the nifty new 3D benchmarking program. The engine is the same one used by Max Payne and you'll probably say "oh poop!" at least a couple of times when you get a load of the visuals in this thing. Thanks VoodooExtreme. Feel free to share the benchmark scores you guys get, I'll slap mine in there too once I get it downloaded. Here are some images of the program that will make you say "oh pee!" [shot1] [shot2] [shot3] [shot4] [shot5] [shot6] update: I would like to say right now that the guys who made this watch Matrix way too much.




Comments

131 Threads | 137 Comments































  • Okay, the guy who just \"yelled\" out has no idea what he\'s talking about, since he forgets a few key facts:

    1) AMD actually made an Athlon-optimized 3DMark DLL to modify the \'99 version to show what the hardware could do. So, you can\'t say that the benchmarks are skewed towards Intel (except that AGP4X support, currently only for Coppermine P3s, happens to help in high-stress rendering).

    2) Athlons are somewhat hampered by a few motherboard manufacturers who don\'t provide enough power to the AGP slot; it\'s for that reason that the GeForce 3.62 drivers tone the chipset down to AGP1X for compatibility.

    Yes, it\'s not the best situation - but don\'t go crying wolf without knowing the real situation.








  • P3/450, 128 MB of RAM, ATI Rage Fury (don\'t laugh) with the latest drivers, Windows 98

    640x480 in 32-bit colour: 2421 3DMarks

    It was funny to watch the benchmark in progress, because I knew that the moment it got to \"high detail\" (I think those scenes tend to have 100,000-120,000 polygons per frame on average), my system would die. I think I got 12-18 FPS average at that level.

    Actually, what really shocked me was when the benchmark tried to do the bump-mapping tests. Of course, EMBM didn\'t work (that\'s G400 country), but embossing had massive visual flaws. Either ATI\'s drivers have unforseen glitches (most likely), or MadOnion did something weird in this year\'s tests. I didn\'t see this problem with 3DMark 99...

    Even with my system occasionally struggling to keep up, it was definitely worth the download. The room with the pool is quite possibly the best-looking 3D scene I\'ve ever seen on my PC. Now, if I can just get that Annihilator Pro I want...