Bethesda To Develop Fallout 3
by Maarten Goldstein, Jul 12, 2004 1:12pm PDTWe received a press release from Bethesda Softworks, announcing that the Morrowind developer has licensed the Fallout franchise from Interplay and will develop and publish Fallout 3. The deal with Interplay allows Bethesda to make future Fallout products on PC, consoles, handhelds and other media.
"We're extremely excited about this opportunity and what it means both for Bethesda and for Fallout fans around the world," said Vlatko Andonov, president of Bethesda Softworks. "Fallout is one of the great RPG franchises. Millions of Fallout games have been sold worldwide, and fans have been eagerly awaiting the release of a Fallout 3 title. Bethesda's proven expertise in this genre, building on our experience and the tremendous success we have enjoyed with our cutting-edge Elder Scrolls series, will enable us to create the next chapter of Fallout that is worthy of the franchise." ...The press release mentions that Bethesda is also working on the next installment of The Elder Scrolls. Interplay also issued a press release, mentioning that they retain rights to an online Fallout game (and still own the intellectual property), and reiterating plans to develop a Fallout MMORPG. Update: on HomeLAN Fed you can find a mini-Q&A with Bethesda's Pete Hines about their creative control, involvement from Fallout 1 & 2 team members and a release date.
Indie dev to Microsoft: Be more like Sony on self-publishing
Call of Duty: Ghosts video compares graphics to Modern Warfare 3
Backward compatability is 'backwards' strategy, says Microsoft
Mortal Kombat 'Komplete' coming to PC
Xbox One rumors: confirmations and open questions









Comments
(this is also a reply to another post below, but I think people should know about this)
Thread Truncated. Click to see all 9 replies.
See even slathering business guys like me are right sometimes. I wasn't kidding when I said that we were making an engine that looked as good in 3D as our 2D games looked. Now, I don't want to take credit for the first screenshot since that was made after I left. The vault one was a test we did a while back though.
Don't get me wrong, they probably had a substantial amount of code. But it was far from done. Later posts by ex-devs support that as well.
You must be logged in to post.