Unreal Engine 3 Q&A
by Maarten Goldstein, Jun 21, 2004 6:56am PDTThere's a new Tim Sweeney Q&A on Beyond3D, with questions and answers about the Unreal Engine 3. Tim is asked about the DX9 minimum requirement, the engine's pixel and vertex shaders, the shadow algorithm, lighting, new features in the game editor, and a few other technical things.
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