On Next-Gen Unreal Engine
by Maarten Goldstein, Jan 25, 2004 9:48am PSTThis post on the BeyondUnreal forums has a quick Q&A (from a recent Australian gaming mag) with Epic's Tim Sweeney about the next Unreal engine. According to Tim we can expect "Massive improvement in the realism and quality of scenes with realistic fuzzy shadowing. Incredibly detailed characters - like characters that, if you at and compare them side by side to our existing characters in detail, you might say they're a hundred times more detailed. A lot more use of physics in environments - not to create contrived puzzles but just in a natural way with all objects interacting physically...". Thanks HLF.
Metal Gear Online to quietly die this summer
Mad Riders: Techland's ATV racer coming to PC, PSN, XBLA
Notch 'can do' $13 million for Psychonauts 2
Shack Giveaway: Mighty Switch Force (3DS)
Tales from Space: Mutant Blobs Attack preview
Comments
Add your comment.