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On Next-Gen Unreal Engine

by Maarten Goldstein, Jan 25, 2004 9:48am PST

This post on the BeyondUnreal forums has a quick Q&A (from a recent Australian gaming mag) with Epic's Tim Sweeney about the next Unreal engine. According to Tim we can expect "Massive improvement in the realism and quality of scenes with realistic fuzzy shadowing. Incredibly detailed characters - like characters that, if you at and compare them side by side to our existing characters in detail, you might say they're a hundred times more detailed. A lot more use of physics in environments - not to create contrived puzzles but just in a natural way with all objects interacting physically...". Thanks HLF.




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