XIII Q&A

By Maarten Goldstein, Oct 17, 2003 10:55am PDT

A new XIII Q&A has been posted on Computer & Video Games. Game designer Thomas Mainnemare is asked about the differences between the different versions of the game, problems Ubi Soft ran in to using cel-shading for an FPS, enemy AI, downloadable content plans, and ideas for a sequel.

Click here to comment...

advertisement

Comments