Raven Shield 1.3 Patch
by Maarten Goldstein, Jun 17, 2003 9:39am PDTAs promised, Ubi Soft has released the newest Raven Shield patch updating the game to version 1.3. You can grab various versions from FileShack. The following things have been changed/added
- Optimization to prevent frame rate drop during firefights: We now only spawn one non-visible impacts out of 16. This reduces the number of decals and the number of particles/wall effects. Also, first-person weapons are no longer affected by projectors. - Fixed map download: There's now a visual effect related to downloading the map. Map files are saved to a temporary folder and allow you to play immediately after downloading. - Server restrictions now work correctly for high capacity magazines, demolition kits, electronic kits, lock pick kits, and gas masks. - Name change restrictions: To prevent people from giving away enemy positions by changing their name, the Name and Setname functions only allow one change every 60 seconds. - Ban system: Implemented a new ban system linked to CD-Key. When a host bans a player, the ubi.com ID number of the banned player appears on the player banlist.ini. This player may no longer join the server. To un-ban a player, the host needs to delete the appropriate player number. If you would like to know your ubi.com ID use the command "myid" in the console. This ID number will also be listed in the ravenshield.ini file. - Sound bug: Fixed a sound bug that makes the editor crash when you convert stereo sound to mono. - All-Seeing Eye: ASE is now officially supported by RVS.
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Comments
The game seems to have a lower framerate in actuality, and the internet connection keeps crapping out. Maybe it's just me though...
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worth the purchase, folks?
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The 1.3 patch has an error that causes servers to crash on the "deploying countdown". The crash has you (and everyone else in the server) sitting in the game staring at the countdown stuck on 1. This happens at random times. The only way to exit is to open console and type in either disconnect or quit.
Hopefully there will be a server side fix for this soon, or maybe a full 1.3 patch fix. We'll keep an eye on the situation at hand.
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http://www.theplatoon.com/ravenshield/
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I LOVE LOVE LOVE this game, but fucking hell, we finally had to drop our internet connection and let the server queries time out so taht we could play, effectivly playing it as if we'd warezed it.
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It would be interesting to know what exactly did change with karma. (I hope its more realistic and more... apparent)
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