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ATI Fury MAXX, New King?

by Steve Gibson, Nov 08, 1999 12:18am PST
Related Topics – ATI

A few of you guys may remember the Rage Fury MAXX announced by ATI a while back and probably blew it off as "oh, another ATI card" but it looks like the MAXX is a bit different. In fact, SharkyExtreme has a hands-on with the card showing it handily beating the GeForce256 in every benchmark (Yes, Quake3). A pet peeve of mine however comes up, no damn 640x480 benchmarks! argh! I gotta pick on Sharky a bit, check this out:

We opted to set Quake III Test to run in "High-Quality" mode when performing this round of benchmarks, as we suspect most gamers that purchase 600MHz+ PCs equipped with GeForce256 and MAXX cards will do this as well. (No one spends $2,000+ on a PC to play their games in 16-bit color at 640x480 folks).
On further inspection, I came across the MAXX/GeForce article on GamersDepot which ran the card in 16bit with interesting results. GD also ran the card on a Celeron @500mhz which makes the GeForce seem quite a bit better on slower systems. Well, the deal is you can get a GeForce on shelves right now, the new ATI MAXX card will be on shelves next month. I'll try to get one and add it to my benchmarks for you guys. update: roj over on the Quake3 messageboard has an excellent summary for those of you wondering what is going on with this stuff.




Comments

74 Threads | 74 Comments











  • *cough* processor scaling please *cough*
    come on sharky.. your getting paid in hardware... tell use those benchmarks you probably shouldnt show... 16bit and 640x480 and run it on a \"REAL\" system.. not some fantasy system that only YOU or OTHER hardware reviewers get.. show us a p2 400 (what most people have by now) all the way up to a p3 800 (what you have) all res 16and32bit on quake3 and decent and toss in some other benchmarks..
    big deal if the ati card has 64meg of ram.. the geforce can handle theoretically 128meg lets see a benchmark on a 64meg geforce sdr and ddr
    the maxx is just some fast shit made up by ati...
    46.2 fps isnt all that bad w/o tweaks..
    *smacks voodoo3 2000 and hopes to trade-in for a v3 3k pci later this year*


  • I think ATI\'s in the same position that nVidia was back in the latter days of the Riva 128 (and its ZX spawn), or maybe in the earliest Riva TNT days; an OpenGL driver which is by and large functional (I should know, I have a Rage Fury), but still quite a bit of work to go before it can be considered \"solid.\"

    ATI\'s problem is that all this work is being done about a year or more too late. nVidia\'s OpenGL drivers are practically so tight that you could bounce a penny off them by now, while ATI looks antiquated by comparison.

    Their next non-Rage-128 architecture to be something to see. It will undoubtedly come at least several months from now - giving time for better drivers - but, I suspect, use different rendering techniques in the first place. Whether it\'s faster or not, I wouldn\'t know (I obviously couldn\'t), but it should be more worthy of note.

























  • Sure, the ATI card looks great, but remember, this review is on a site that calls a 50fps timedemo result \"the sweet spot\" and \"smoooooth\"
    Bullshit.. 100fps is smooth.. 50fps is chunky.
    I just got my GeForce in.. Creative Labs model, SDRAM, etc.. In Quake3, 1024x768, 16bit, trilinear, highest texture quality, dynamic lighting and wall-marks off, I get 101fps on my P3-558.
    Show me a card that will NOT drop below 60fps in a deathmatch at 32bit, 800x600 or higher, and I\'ll be ordering it within 15 minutes.
    With the same config, but 800x600x32bit on my machine, I get 90fps or so in demo1. Unfortunately, the framerate hits 50 at LAN parties.. Forget it..

    Just for kicks, I tested at 1600x1200 in Quake1... Heh.. 72fps in demo1, baby! I played through Episode 2, and it was totally smooth the entire way.. I get the same Quake2 crusher score at 1600x1200 now as I did in 640x480 when I first got my Voodoo2. Mad.

  • No kidding Nvidia fans... I even saw that post about... oh let\'s see how the MAXX does on Nvidia\'s tree demo..... LOL bahahaa.... well, I\'m glad you will be playing the tree demo all day, while I play Quake3. :)

    As for the mouse latency.. that is TOTAL BULLSHIT. Each fury chip only requires to calculate each alternate frame, meaning that one unit of input will go into one fury, and the second unit of input will be dealt with by the second fury. There IS NO FREAKING LATENCY. Every \"other\" input I provide NO LONGER has to be dealt with by the other fury... all your balony about mouse latency... LOL it\'s just hilarious how desperate some of you people are.

    Why don\'t you buy a piece of hardware because it\'s good for once, and not because it\'s made by a company you have been brainwashed to love.