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Unreal Tournament 2004 Announced

by Maarten Goldstein, May 13, 2003 2:57pm PDT
Related Topics – Unreal Tournament 2004, Atari

Atari sends along this press release, confirming that Unreal Tournament 2004 is in development. Shipping this fall, Unreal Tournament 2004 will feature all the content of Unreal Tournament 2003 + bonus packs, as well as twenty new maps, new modes (Assault returns) and vehicle based combat. Here's a bit on one of these new game modes featuring vehicles.

* Onslaught Mode: New multi-player oriented combat game type on custom-built large-scale maps featuring awesome new weapons and land- and air-based vehicles. From the lethal bomber to the nefarious spider mines - players will work as teams to control map points and win the conflict. There are currently nine Onslaught maps planned to ship with the game.





Comments

61 Threads* | 145 Comments*














  • The original Unreal had a pretty good story, great looking engine for it's time, and decent multiplayer. OK I guess. I still love a good single player game, and this wasn't all that bad, but the end maps were kinda strung out (but so was Half-Life's).

    UT was pretty cool to me. Basically took Unreal, changed the weapons up, added some pretty kickass maps, and made multiplayer much more worthwhile, with mutators and mods out of the box. A little repetitive though, so I didn't play it too long.

    UT 2K3 sucked major balls, IMO. The only cool thing was the powerball or whatever mod. I did not like the changed weapons with the exception of the lightning/sniper rifle.











  • Sigh, ok maybe I am blowing this way out of proportions. But this is the way I see it.

    When EA releases the different iterations of Madden, NBA Live, NHL and call them sequels. I subconsciously accept it and move on. Why? Because my mind realizes that there is only so much you can do to re-invent games rooted in sports (how the hell do you re-invent basketball or football? etc). And the market for that genre caters mostly to mindsets already rooted in the actual real-life sports themselves. Ok, case in point.

    Now, when DVD's come out for movies and have deleted footage tacked on with special features or interviews etc. Consider this; did the people and companies behind these products have the gull to call them direct sequels? No, they didn't. Why, because they aren't.
    Ok, case in point.

    Now, when UT Game of the Year Edition and SOF2 Gold and Thief Gold etc all came out, did Epic, Raven, and Looking Glass all have the gull to call these games direct sequels? No, they didn't. Why, because they aren't.
    Ok, case in point.

    Now, consider what Epic is doing with UT2k4 and consider the above.

    If I am proven wrong because Epic says that they are improving the engine or something or revitalizing the multiplayer aspect by featuring some innovative new features or adding tech, so be it, but until then...

    I dunno, maybe it's all a question of semantics, I rest my case.