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Comments
GSC's offices are inside a ex-rocket-factory. Debris and lots of junk are almost everywhere. No one would guess that here the most ambitious game is being developed. Many textures for STALKER were used from the tumbledowned buildings which can be found in front of GSC's office. If a designer needs an inspiration, he just needs to take along his digital camera.
- The physics engine could be of advantage for the blowout waves that go throughout the zone in equal periods.
- Using a vehicle can be very advantageous since you'll be able to carry more and save energy however you'll need fuel and equipment to take care of it.
and some info about the monster
Fleshs
abhorrent, tumid creautres that like to devour rats. With their peaked legs they can impale any furred creature. Stalkers are always "welcome".
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As most of you know E3 is coming in less than two weeks. Electronic Entertainment Expo is the biggest gaming conference in the world. GSC Game World will be there in Kentia Hall 6521.
What is oblivion-lost.com doing for E3? Lets just say we have something very special planned. Starting Monday May 12 you should visit this site every day. Want more details? We'll give them to you one week from now. :)
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