Trinity Announced
by Maarten Goldstein, Apr 25, 2003 11:27am PDTActivision has finally announced what Gray Matter Studios has been working on since Return to Castle Wolfenstein, and it's Trinity, a first person action game for PC and Xbox. The game takes place in 2013, when a deadly plague threatens to destroy New Orleans. You play Nightstalker, "a bio-technically enhanced one-man vigilante force", and you're supposed to prevent the disaster from happening.
As the "Nightstalker," players possess an incredible array of enhanced bio-technical and neurological abilities including special "Flash" powers that enable the character to jump, run and fight with inhuman speed and skill. Additionally, "FlashTime" adds another layer to the action by allowing the character to perform superhuman feats of acrobatics to evade foes or unleash devastating attacks. Additionally, a deadly assortment of weapons including pistols, machine guns, grenade launchers, shot-guns and sniper rifles will be on-hand to help players to turn the tide against overwhelming hostile forces.The game is expected to ship in 2004, there's no mention of the engine being used.
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The production of RTCW was little more than a point-and-shoot spamfest. The graphics were decent, but the gameplay brought little-to-nothing to the table. I wasn't impressed.
Lessons can be learned, however...but I doubt we'll see anything new from this game, thus it doesn't excite me. That's why I lust for games like Half-Life 2 so much, as it's the epitome of a great game. It's so different from everything else, bringing so much new stuff to the table.
Don't get me wrong; I love a solid, respectable shooter, but you can't slap some enemies and some levels together with a weak storyline and expect me to remain interested. It takes more these days. Games are getting increasingly more complex (compare Pong to Wolf3D to Doom to System Shock). Some of these game developers need to catch up if you ask me.
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...deadly plague...
Red Faction, *shudder*
...bio-technically enhanced...
Deus Ex ripoff, *sigh*
...special "Flash" powers that enable the character to jump, run...
GAAH! BACK, DAIKATANA! BACK!!
..."FlashTime"...
Max Payne, ugh.
Yeah, not too optimistic, but nowadays a good game seems to get released with zero fanfare, someone reports that it's good, and then it all washes over. Seems pointless announcing them years ahead of time.
should be illegal to announce a game without screenshots.
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one of the most rank cities I've ever been in. Burbon street smells like ass 24/7
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Nerve was responsible for the RTCW multiplayer (the only redeeming part of the game), and Nerve is the one suspected of developing quest. Taken from http://www.nervesoftware.com :
The project being developed by Nerve is based on an original design by id Software. The game is still in the early stages of development with more details to be announced later this year. Nerve Software was co-founded by ex-id Software employee Brandon James.
Of course, we haven't had that announcement. :P I think most people still suspect it will be Quest.
here comes the shack hype.
http://www.joeeigo.com/multilevelmoves/index.html
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I just see stuff like these "flash" powers (sounds a lot like jedi powers from jedi knight to me, which lets face it, in itself is just a fancy name for magic powers like those found in any other game...) and "flashtime" (brings back thoughts of bullet time from max payne, which is nice but nothing to build a game around.) as gimmicks to hide the fact your playing an ordinary game.
I'm not a huge fan of grey matter. Kingpin was pretty, but a huge rampaging poorly put together cliche from begining to end.
RTCW held my interest for the first couple of levels, but i suddenly realised i was playing a game i could have completed a hundred times before. yawn.
Hey heres hoping they'll push the boat out and do something trully interesting, or they may fall into the category that raven currently hibernates in, "Dull repetive developer of samey average games."
but hey they're texture artists are great.
/rant over
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I wonder what other games that shoule be coming out might use.. DNF?!
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Wow, looks like they really went all out on the premise. pfft.
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http://www.infocom-if.org/games/trinity/trinity.html
Need more info, what engine it uses, and screenshots.
How about 'Flashtime (tm)'?
That sucks.
Can you think of anything better?
No.
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for those who don't recall, carmack initially called it 'trinity.'
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