• Join Us |
  • |
  • Sign in with:

Day of Defeat Retail

by Steve Gibson, Mar 31, 2003 2:21pm PST
Related Topics – Day of Defeat, Activision, Valve

This is probably not a huge surprise in itself, Day of Defeat the mod for Half-Life will be coming out on retail shelves for about $30. The Counter-Strike retail release has seen some huge numbers, selling in the millions. What is interesting though is the publisher, it seems that Valve Software is now working with Activision instead of long time partner Sierra.

Enlist in an intense brand of action gameplay! Stationed in the heart of WWII's European theatre of war, join the ranks of a unique military squad. Missions are based on key historical operations, and as war rages, squads must battle as a unit to achieve victory.
Despite how incredibly clever it is to lament over Valve Software on "omg repackage milk milk lol" stuff, is everyone here in agreement that when a mod team does something super cool, the retail release is the way to go? The guys working on Desert Combat for BF1942 are going that same route it seems. I'm all for it. If you make a product of professional level quality, you deserve some cash money.





Comments

40 Threads* | 118 Comments


















  • "Despite how incredibly clever it is to lament over Valve Software on "omg repackage milk milk lol" stuff, is everyone here in agreement that when a mod team does something super cool, the retail release is the way to go?"

    Well sure - I think this is going to create increased effort and interest in the mod community - the potential to have your mod "make it" is increased if it becomes more common for publishers and original game developers to make that possible - which I would think would make a person try that much harder to get their mod right, make it original, and all that stuff that makes for better mods. the majority of mods wont get to that level, but they will still be there for the folks who pooh pooh the idear of a retail addon and keep their money in their mattresses.