Late Night Consoling
by jason bergman, Mar 24, 2003 8:00pm PSTSo this evening after work I took a walk over the gi-normous Toys 'R Us in Times Square and picked up a GBA SP. I'm so weak. I was actually a little surprised at how many they had in stock, given the shortages I've been hearing about at specialty stores around the country. Granted this is a huge store we're talking about, but apparently Toys 'R Us stores have more in stock than other places (due largely, I'm sure to the fact that they didn't take pre-orders) so if you want one, try your local Toys 'R Us, or Amazon.com, which handles online orders for them (that's a commission-free link, by the way). One question for all of you out there...has anyone seen a headphone adapter anywhere? I called around, and no place seemed to have it for sale, and I couldn't even find one online anywhere. I found it at import shops, but those tend to charge a premium, and it seems silly to spend extra for such a small, but necessary add-on. Also, has anyone tried this weird-looking add-on from MadCatz? Like the original GBA my hands are too big to comfortably play for long periods of time, so I need to get some kind of ergonomic grips, and the combo battery/grip I had from MadCatz worked well enough for my stock GBA.
| GameCube GBA Player Released Always one step ahead of its American counter-part, Nintendo of Japan has released the GameCube GBA Player. Import retailer NCS has posted a brief writeup on it, and confirmed that while the hardware is 100% compatible with local GameCubes, you will need an import switch or Freeloader boot disc in order to run the software. | |
| Baldur's Gate: Dark Alliance II Announced Interplay today announced Baldur's Gate: Dark Alliance II for PS2 and Xbox. Like its predecessor, this game will provide co-op Diablo-style action. Not much is known yet, but GamePro has the first screens and details, including word that there will be five playable characters, and multiplayer will still be limited to two players. | |
| Onimusha: Blade Warriors Q&A Computer and Video Games has conducted a Q&A with Keiji Inafune, the producer of Capcom's Onimusha series. The questions deal with Onimusha: Blade Warriors, the recently announced fighting game that uses characters from the various other games in the series. | |
| Rogue Squadron III Confirmed? Citing no source at all, Computer and Video Games has a news item up "confirming" that Rogue Squadron III is in development at Factor 5. While it's almost certainly true, the news story fails to credit even a passing source, claiming to confirm this news almost entirely in the headline of the story. | |
| | Otogi: Myth of Demons Coming to North America Sega of America has announced plans to publish From Software's Otogi: Myth of Demons for Xbox here in North America. The game should be out in September. |
| | Splinter Cell GBA Preview A new preview of the Game Boy Advance version of Tom Clancy's Splinter Cell is up at Pocket.IGN tonight. While brief, it is hands-on, and has the requisite new screenshots. |
| ZOE 2 Bonus for Europe As they did with the European release of Metal Gear Solid 2, Konami has announced that there will be bonus features when Zone of the Enders: The 2nd Runner is released over there. Among the additions are three new playable levels and a new "extra mission mode." |
Anarchy Reigns finished, delayed by Sega anyway
Jet Set Radio making its way to Vita
Diablo 3 patch coming next week
Elder Scrolls Online plans to sort out bugs with long beta
Super Monday Night Combat launches Turbocross mode
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Zelda sales figures would be interesting too. We know the preorders were impressive, even rivalling Vice City. There were a bunch of dudes having a party in Gamestop last night, eating cookies and drinking pop while streams of people came in to buy the Wind Waker...could be interesting to see how well it did.
Wind Waker and the new GBA are both kickass products and I thank Nintendo for providing me with such gaming bliss, all in the same week, no less.
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coop is awesome, and there is nothing better than:
1. a deathmatch with only flamethrowers (for comedic value)
2. timed mine in the guy's face and and watching him grasp at it
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PA linked these videos today from Amplitude and they look amazing!
I cant wait to get my hands on this game.
Enjoy:
http://www.freq.com/video/amplitude_blink.mov
http://www.freq.com/video/amplitude_slipknot.mov
http://www.freq.com/video/amplitude_axe.mov
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Duckhead
Gaming FM "Audio Stimulation for the Gaming Nation"
http://www.gamingfm.com
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who else is getting this on that Dark Alliance2 screen page
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It sort of reminds me of the adapters for certain cell phones. From my previous job it wasn't uncommon for a few people a week to come in with broken adapters, or damaged/flaky cell phone connections due to the damage that those type of adapters cause.
I dunno electronics too well but wouldn't it be possible to make use of the wires that connect to the current speaker in the GBA SP and hook a 1/8 female jack to it or 3/32 if 1/8 is too big, then just do some fancy cutting to make it look perty?
I wonder if GE has a microwave port of splinter cell in the works.
It's a great game, I think, but man they sure are spamming it up on all systems!
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completely. The status and/or ship date for each item on your order is detailed
below.
Here is the status of the item(s) you have ordered:
The Legend of Zelda: The Wind Waker (With Bonus Disc) Ordered: 1 Shipped: 1
The Legend Of Zelda: The Wind Waker Ordered: 1 Shipped: 1
ZELDA PRESALE DISC GC Ordered: 1 Shipped: 1
w00t
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My complaints center around the control scheme, it just dosen't seem to be as tight as the other Zelda 64 games. The animation is astounding, and now that I've actually gotten somewhere worthwhile, the game is really starting to shine. Ill post more as I play more :)
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Also to anyone who has a GBA or GBA-SP a STRONG word of caution: do NOT use your GBA with the new Zelda WW! Yes the feature is really cool and fun if you have someone else playing with you BUT the GBA tells you almost exactly what to do taking most of the fun out of the game. Its like having the official strategy guide linked to your Cube. Simply walk in a room, look at GBA “hey we could use that XXXXX to open that XXXXX!†Combine that with the game being fairly short in length using the link system makes the game even shorter and feels like you just did a “Zelda done quick†run. If you play a game with gamefaqs.com open then the link feature is prefect for you and it really is fun to use.
Zelda is possibly the best looking game to date. The game is so beautiful, fluid and full of life. Truly stunning to play, or even watch. I was never anti cell shading but after playing it I can’t see it being done any other way. WOW. The graphic style and colors fit with the game so well it’s amazing.
That doesn’t mean I’m for everything toon style, but it’s a perfect fit for some games Zelda being one of them. After Zelda and Xenosaga I really like the distance blur effect these games offer. I wish more Xbox devs would look into this if it fits the game. I always disliked that hyper realistic looks that so many recent PC and Xbox games seem to have because the world is almost TOO clear and sharp looking.
One last thing, did anyone get on the Auto Modellista beta? How is the online play? I really liked the jap version and plan on getting the game this week but I would like to know if the online play is fun or even functional.
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http://www.planetgamecube.com/news.cfm?action=item&id=4130