New BF1942 Map
by Maarten Goldstein, Mar 21, 2003 9:38am PSTA Friday surprise from Electronic Arts, as they have just released a new free level for Battlefield 1942 called Operation Aberdeen. If you run a server there is this file which will allow you to run this new map. Here's a description of the level.
Operation Aberdeen is the latest free map from DICE. It is an all armor battle set in the desert. There are 5 points to capture, and players will need to secure both outposts, and the area around the central town to ensure victory.
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Comments
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making the starting bases caturable was a stroke of genious...although the defcon gun never seems to rape as much when I'm using it
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i've been having Crash to Desktops with BF for a while. Now the damn game won't even start!!!
this sucks
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I love this map. I always enjoy playing on maps with lots of tanks. There are still lots of strategies that people don't effectively use with regards to tanks in this game. Of course attacking in groups is the key, and it should be interesting how gruops can be most effective considering the different points of armor on each tank and the number of different tanks (tigers, M10s, shermans). An example strategy would be to sneak up behind and then rush an enemy group, firing at their butts before they can all respond, taking out shermans first. I see much potential for this map!
I also thinking adding a cap point in the center of the map which requires you to get out of your tank was an excellent idea.
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http://www.empiresmod.com
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there's 3 horizontal bases in the middle of the map, and then 4 more (basically) at the 4 corners. teams start in opposite corners, SW and NE. there's probably a dozen tanks at startup, one stationary and one mobile artillery cannon, and a bunch of bunkers for final defense. oh yeah, the home base looks to be cappable.
it's pretty crazy; i was getting shot from all sides. you forget how tunnel-visioned the tanks are. it's easy to get blindsided since the whole map is relatively flat and everyone is in a tank. i forsee a lot of anti-tank personnel, engineers (maybe, the tanks are too powerful against each other) and a single scout just for spotting. you can see most of the map from the non-starting corner points. don't know about allied, but the axis side corner has a tower, so scouting will be easier.
i can easily see how real teamwork is going to be crucial to prevent getting flanked. oh, and the cap points are tiny around the flags.
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EA may suck (and does) but DICE has always been excellent in their support. An example: They released a patch for Codename Eagle just before they released the MP demo of BF1942, 3 years after CE's initial release.
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http://games.eof.net/files/bf1942/standalone_server_aberdeen.zip
http://games.eof.net/files/bf1942/battlefield1942aberdeenmap.exe
I'm gonna toss it on the server
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new map fun!
GO GO GO GO!!!
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major suckage.
of course, by that time, there are usually links to mirrors posted, so I just go there.
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heavy on engineer and anti tank of course =|
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