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Late Night Consoling

by jason bergman, Mar 05, 2003 8:30pm PST
Related Topics – Activision, Sony, Games: Console

So has the new Console Game of the Evening system been a success? Considering that there are currently 120 games in the hopper from all you guys, I'd say without a doubt, that it most certainly has. Naturally I can't say that I'll use every one of these, or even a third of them, but please keep them coming in! I love the fact that I have this huge list to scroll through and pluck one from every night. I continue to tweak everything of course...by request I've made the systems more or less alphabetical, and I've fixed that odd "bad character" error that was popping up occasionally. Don't worry if you saw that, your game was still successfully submitted. Anyway, keep 'em coming in!

PS2 Sony's Superfreaky PS3 Chip This article at Silicon Valley.com reports on Sony and Toshiba's new "cell" CPU that will be used for the PlayStation 3. According to this article, it contains as many as 72 processors on a single chip, which if true, could theoretically give the system the 1,000 times more power than the PS2 Sony's been promising for a while now. Of course, none of that matters if there aren't any games to take advantage of it, and this article correctly points out that this could be one really difficult architecture to program for, a complaint already heard for the comparatively simple PS2.
PS2 PS2 Price Cuts? Or...? At a Bear Stearns Investment conference in Florida, there's some debate as to whether or not Sony will cut the price of the PS2 by $50. Activision CEO Bobby Kotick suggests that this is necessary for the industry to grow, but that he hasn't seen anything from Sony that suggests they'll be doing this anytime soon. Let's not forget that we've heard all this before...if Nintendo and Microsoft drop their prices, Sony will follow suit, there's no doubt about that.
Xbox SWAT Q&A A new Q&A with an unnamed representative from Argonaut is up at Computer and Video Games, talking with him/her about their upcoming tactical shooter SWAT: Global Strike Team.
GameCube PS2 Xbox Medal of Honor: Rising Sun Preview IGN's preview of Medal of Honor: Rising Sun is online tonight, offering a look at this upcoming two-part shooter for all three systems. Accompanying the preview are the first gameplay movies to be released from the game.
PS2 No Morrowind on PS2 Despite appearing on retailers' release lists, IGN has confirmed that Elder Scrolls Adventures does not exist, and there is no PS2 Elder Scrolls game in development at this time.
PS2 Famitsu Review Scores Games Are Fun has posted the latest review scores from the Japanese magazine Famitsu. There are two major PS2 releases reviewed this week: Final Fantasy X-2 scored a 9, 9, 8 and 8 for a Gold Award, while Virtua Fighter 4 Evolution nabbed itself a 9, 10, 9, 9 for a Platinum Award.
GameCube GameBoy Advance Rayman 3 Ships Ubi Soft announced today that Rayman 3 has shipped for Nintendo's two platforms. These two games can be connected to unlock extra content.
Xbox GameBoy Advance Misc. Media GameSpot's updated impressions of Pokemon Ruby & Sapphire contains a ton of new screenshots, while CvG has new shots from the Xbox port of Operation Flashpoint. Over at Games Are Fun there's a new preview of Super Puzzle Fighter II with new shots, and IGN has some new movies from X2: Wolverine's Revenge.
Console Game of the Evening: Magician Lord for the Neo Geo. "When this game first came out in arcades it had better graphics and sound than any other arcade game. It just oozes style and detail. Great music too" (submitted by gmoney).




Comments

30 Threads* | 115 Comments
  • If you actually read the patent info, the Cell architecture (overall) represents a much simpler system than the PS2 with much broader applications, which was Sony and IBM's intention from the start. Mass production of a powerful, scalable computing platform is really the goal, with PS3 only being the leading application to which Cell is applied. For developers who want simple implementation solutions middleware is going to play an ever increasing role anyway (for costs reasons alone) as recently evidenced by various surveys. Broad use of Cell will mean various tools will come faster than they might for other new architectures (PS2). Remember that Cell is NOT just being used for just PS3 but also numerous IBM and Toshiba products as well as Sony's other electronics. In addition the architecture is flexible enough to accomodate whatever programming methods developers might chose to use in a game engine. In some ways the restrictions imposed by fixed hardware assets (graphics chips, sound, etc.) are removed in favor of a huge pool of computing power that can be applied by the developer as he or she sees fit. I am not refering to grid computing either as the PS3 by itself represents a consistent and large pool of power(and tapping into a grid for the client aspects of gaming is farfetched).

    Already the trend in graphics hardware shows a move towards programmable architectures. Furthermore you'll recall several developers forecast that several years hence rendering engines would move back towards software solutions since CPUs were getting evermore powerful and GPUs more generalized. Fixed T&L is already on the way out PC side. Cell simply means that instead of one powerful CPU (as suggested by comments below) you'll have a series of linked units that can be configured by choice to do whatever. This is far more efficient and eventually cost effective. Multitasking and multiprocessor environments already exist, this just takes it to a new level. Yeah, programmers will have to learn some new tricks, just like they do when new versions of Win, Linux, OpenGl, DirectX, or various languages and APIs come out. Oh well I say; that is a fact of a programmer's life.

    Tha last interesting bit about Cell is that it truly takes some of the ideas floating about regarding Internet computing (whether it be grid computing, web services, web enabled fridges, etc.) and gives them in a fixed hardware target that will allow them to be explored in a real and practical manner. Asssuming that PS3 is a big success (and I don't doubt it will be) it serves, in a way, to subsidize all these other uses. This isn't just about PS3 but also IBM and Toshiba and any other Cell users trying to find a new way to deliver and use computing resources both at the hardware level and the software level. It may not be revolutionary but it is a BIG evolutionary step.