Deus Ex 2 Q&A
by Maarten Goldstein, Feb 19, 2003 7:27am PSTPC.IGN is the latest website to feature an interview with Deus Ex 2 project director Harvey Smith and lead programmer Chris Carollo. The ION Storm employees are asked about the changes in the sequel and how they are working out, different ways you can play the game, AI and a few other things.
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Comments
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Warren makes promises, and then delivers them. Better yet, he delivers them in a timely fashion. I think Deus Ex was only delayed 3 or 4 months from its original target date, and in this day and age that is a miracle--especially considering how complex and awesome of a game it is.
Keep up the good work, Warren. You at least know how to run a company, unlike certain *cough* other developers *cough* who have their heads up their asses when it comes to management. You know who I'm talking about ;)
-PenicillinX57
(formerly -3rd(*.*)Nipple- )
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Anyway, another good Q&A. I can't wait for this game to come out.
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Kinda like if Shigeru Miyamoto steps aside and let's somebody with new ideas do a Zelda game. Hm, kinda like Adventure of Link...one of the less popular of the franchise... hmmm. :( hmm.
Should be good, I think I'll need a demo though. The demo is what sold me on DX1. I played that Liberty Isle level a hundred times, a hundred different ways. Much fun.
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TAKE YOUR TIME WARREN!!! I'm in no hurry. :(
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I hope they release an SDK for DX2...