Epic UT2003 Bonus Pack Q&A
by Maarten Goldstein, Jan 30, 2003 4:28pm PSTUnrealism has posted a brief Q&A with Epic's Steve Polge, asking him about Epic's upcoming bonus pack for Unreal Tournament 2003. Thanks HomeLAN Fed.
Dear Esther Mac port confirmed
The gorgeous commercial remake Dear Esther launches today but only for Windows,...
5
Killing Floor hits a million sales, discounted on Steam
Tripwire Interactive has announced that Killing Floor has crossed the million...
6
Jam Live Music Arcade announced for PS3, Xbox 360
Zivix has announced Jam Live Music Arcade, an upcoming PSN/XBLA title that will...
2
Metal Gear Online to quietly die this summer
Konami has announced that Metal Gear Online will end this summer, in three...
2
Mad Riders: Techland's ATV racer coming to PC, PSN, XBLA
The Techland ATV racer previously known as "Project Haste" has been given the...
4Unrealism has posted a brief Q&A with Epic's Steve Polge, asking him about Epic's upcoming bonus pack for Unreal Tournament 2003. Thanks HomeLAN Fed.
Comments
http://www.planetquake.com/nighthunters/
alhough in the q2 mod all the lights were off and the mutant had an advantage of having a better light and the marines all had shitty lights which made them targets for the mutant. I guess in the UT2003 version of this the mutant gets to be invisble. But still same deal, the mutant has a vision advantage. It ws A LOT of fun for q2. the mutant could run faster, jump farther, and got suped of railgun and RL
Thread Truncated. Click to see all 2 replies.
at the end of the interview he says "this week" for the patch and the bonus pack "thereafter."
Thread Truncated. Click to see all 3 replies.
Thread Truncated. Click to see all 2 replies.