Evening Reading
by Steve Gibson, Jan 24, 2003 5:00pm PSTWell then, Superbowl weekend has come to us. We're driving to a friends place for the mandatory party and 65" TV as is only appropriate. Yes? I dont particularly have really high hopes for my team winning this silly game. Ok well I hope they win, but I'm hoping that I win the lotto too and I dont even buy lotto tickets. Yeah so uh.. anyways here:
- Home networks on the rise - Bad review on eBay? Sue em! - Online sales tax? Yeah still no clue sup wit dat - Music industry still ready for battle - Kasparov vs a much slower computer - Data mining scary stuffLastly, a couple of Steam opinion articles for you guys. Have a look at Halflife.orgs (also CSNation) and Onethumbs
Anarchy Reigns finished, delayed by Sega anyway
Jet Set Radio making its way to Vita
Diablo 3 patch coming next week
Elder Scrolls Online plans to sort out bugs with long beta
Super Monday Night Combat launches Turbocross mode
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180 people think I am very hot, of course, I know this already :) j/k
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"Dognose,
I've been on extended R&R with a bottle of jack, a stogie and a rotating array of willing babes.
Look man, I know we had some good times together, but you're starting to creep me out. My people tell me that you're getting anxious. They tell me about all the letters and cards you send. They even told me about your sending me the link to www.dognoses.com. Personally I think it would be better as www.18yroldfemaledukefans.com site, but whatever floats your boat. What you do with pets in your spare time is your business.
All I can tell you is to suck it up, be a man, get some tail, and I'll be back when I'm freakin' done with my vacation.
--Duke Nukem"
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MAXIMUM of $25,000 (TOTAL everything). Priorities:
1. Comfort (no small cars, 4dr midsize+)
2. Safety (needs ABS, good IIHS rating)
3. Reliability (7+ years)
4. Luxury (in-dash changer, moonroof, etc.)
5. Price (amount UNDER $25k)
So? Bring it on fanboys.
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electric blanket + burbs on tv makes for an excellent saturday morning.
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Post replies to the BF42 v1.3 patch thread ( http://www.shacknews.com/ja.zz?id=6559004 ) in reply to this PST to prevent it from being bumped. the link in this thread will guide people to the proper thread to read.
This Thread has been a Public Service, brough to you by the Shack.
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Do you people use the KB or mouse?
Sesativity high or Low?
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Anyway i've got a photo i took in a pretty dingy part of town and the words "No parking under escape" are on the walls. What i'm asking you to do is come up with other sentances/words/comments/statements using only the letters in the above words. You can use each letter as many times as you want, although extra points if you only use them once...
cheers guys.
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It's not official yet but it looks like the real deal. Client and server patch
ftp://padme.idv.tw/Game/Battlefield_1942/
==================================================================
Battlefield 1942(tm) v1.3
Read Me File
December 17, 2003
==================================================================
==================================================================
Patch 1.3
==================================================================
*** IMPORTANT INFORMATION FOR SOUNDBLASTER AUDIGY OWNERS ***
There are known issues with Audigy cards and this patch. These
problems can be avoided by enabling HARDWARE ACCELERATION in the
sound options menu.
NETWORK/SERVER FIXES
-Optimization of server priorities to improve Net Performance
-Smoother object movements
-Remote Control Improvements
*Sending strings instead of ascii. If you start the remoteconsole
with -m it will not wait for the server to respond for every
key press.
-No Lag prediction if soldier is sitting in vehicle. This fixes
the problem of pilots getting shot out of the cockpit when in a
plane.
CLIENT FIXES
#Sound improvements and optimizations
-New and improved Sounds in 1st person view
*Bar 1918
*Thompson
*MG42
*Browning
-New streamed sound implementation increasing performance and
decreasing memory usage.
-Problems with SoundBlaster Live on WinXP and Win2000
systems are solved
#Graphical Improvements
-New and improved fire animations in 1st person view
*stg44
*bar1918
*mp18
*mp40
-New and improved models in 1st person view
*stg44
*bar1918
#Gameplay tweaks
-damage to airplanes from the following has been decreased by 50%:
*BAR
*StG44
*Thompson
*MP40
*AA GUNS
-Spreading when walking and shooting increased on
*BAR
*StG44
-Reloading time on sniper and engineer rifles reduced by 33%.
-Rate of ticket decay when a team holds more than half of the
command points has been increased on Head-on maps
-Rate of ticket decay when Attacker holds all the control points
on Assault Maps has been reduced by 40%, leaving a better chance
for the defender to retake a CP.
-Rate of ticket decay when the defender holds the map reduced by
40% on assault maps.
-Attacker / Defender ticket ratio changed slightly to defenders
favor on assault maps
-When going outside of the map boundaries, soldiers will take 20%
of their full health of damage per second (after being warned)
#Optimizations.
-Decreased Loading times for the game and map changes.
-SafeDisk check only when starting game and not when changing maps
#AI optimization
-Bots are more concerned about close range enemies than long range
ones, especially when their current weapon is not suited for
long-range
-Radio and voice command display now has a 'grayed out' look for
commands that the bots do not respond to.
#Menu
-Message window has been modified and is now separated into three
parts:
1) User generated chat (radio and chat text) - 4 rows
2) Game Info (capture control point etc.) - 2 rows
3) Kills (x killed y) - 3 rows
The number of lines for each message window can be changed as
long as it is at least 1 line and the total amount of lines
for all message windows do not exceed 12.
These chat windows can be manipulated through new console
commands (where 'int' is any number between 1 and 12)
chat.setChatMessageSize <int>
No. of lines for chat messages display
chat.seGameInfoMessageSize <int>
No. of lines for game info display
chat.setKillMessageSize <int>
No. of lines for kills info display
chat.setChatHistory <int> <int> <int>
Sets the no of lines for all 3 message displays at once
chat.chatInfo
Returns status on how many lines each message window in using.
chat.OldChatListStyle <0 or 1>
If set to 1, the the old (v1.2) message window model is used.
chat.OldChatListHistory <int>
No. of rows used if the old message window model is used
-New Ignore input Commands
You can ignore radio messages, radio sounds and also ignore
specific players using the following commands:
chat.ignoreRadioText <0 or 1>
If 1, No radio text is printed.
chat.ignoreRadioAudio <0 or 1>
If 1, No radio sounds are played.
chat.setIgnoreRadioAudioAndText <0 or 1>
If 1, both radio sounds and radio text is supressed
chat.getIgnoreRadioAudioAndText
Prints status for these settings
chat.addToIgnoreList <user id>
Ignores a specific user's chatting.
chat.removeFromIgnoreList <user id>
Stop ignoring a specific user's chatting
chat.ignoreList
Returns the list of ignored players
NOTE: you can find a user's ID by using the 'game.listPlayers'
command in the console
-Implemented TK Forgive and Punishment system.
By default, players have to wait 1 extra spawn wave for every TK
they commit and when they have made 5 TK's that are not forgiven
they will get kicked from the server.
By default, the server is in punish mode.
There are 2 modes:
1) If you are killed by a teammate, you can forgive the killer.
The forgive options expires when you die again (auto-punish)
2) If you are killed by a teammate, you can punish the killer.
The punish options expires when you die again. (auto-forgive)
Admin Console Commands:
admin.spawnDelayPenaltyForTK <value>
The number of extra spawn waves applied
(1.0 = wait 1 spawn wave,
1.5 = wait 1.5 spawn wave.. and so on)
admin.banPlayerOnTKKick <0 or 1>
When set to 1, players are also banned when kicked for TK
admin.nrOrTKToKick <value>
The number of punished TK's before being kicked
admin.tkPunishMode <0 or 1>
0 : Punish Mode - Players are punished by default, until the
victim forgives the TK
1 : Forgive Mode - Players are forgiven by default, until the
victim punishes the TK
Client Console Commands:
game.TKPunish
Punish a TK (works only in Forgive Mode).
game.TKForgive
Forgive a TK (works only in Punish Mode).
-Vote announcement has new text color and icon.
-Possibility to tag specific players as a 'buddy' and make them more
visible in the minimap
Client Console Commands:
game.addPlayerToBuddyList <playerId>
Add a user with to the buddy list
game.removePlayerFromBuddyList <playerId>
Removes a user from the buddy list
game.buddyList
Prints a list of your current buddies.
#Rendering optimization
-You can disable tri-linear filtering by adding the line
"renderer.useTrilinearFiltering 0" to your
Settings/VideoDefault.con
-SiS Xabre support
-Stripping and vertex-cache optimizing terrain patches.
Increases performance for vertex cache enabled T&L cards that are
vertex transform bound in BF. I.e. it reduces slowdown somewhat
when lots of objects are displayed on screen.
-Optimization of the font writer, decreasing memory usage.
-Possibility to add lightmaps on ships and boats which can highly
increase the visual effect.
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results: disappointing
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I accidently moved my BellSouth Coonection from "Network Connections" to my Desktop and I can't put it back into "Network Connections" where it suppose to be.
Does anyone know how to do it? (It still works though)
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villagers need to kill digital representations of strangers!
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Klytus: An obscure body in the S-K system, your Majesty. The inhabitants refer to it as the planet, "Earth."
Ming: How peaceful it looks.
(He activates a console, and watches as earthquakes, floods, etc., start to occur. They both get a good laugh out of it.)
Klytus: Most effective, your Majesty. Will you destroy this, uh, "Earth?"
Ming: Later. I like to play with things a while. Before annihilation....
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http://www.gingerninja.org/dump/nes3.avi
(divx 4, 2.73mb)
Product of me fiddling with Dscaler + my tv card. Dscaler filters did something odd at one point in the video (it's fairly obvious where), which is totally different to what I see whilst playing it. Meh. Anyway..
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http://www6.tomshardware.com/consumer/20030124/index.html
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HACK THE PLANET
HACK THE PLANET
HACK THE PLANET
mess with the best die like the rest
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Korn - Adidas
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The first non-bolded paragraph is painful for me to read. Hopefully those morons fix their mistakes.
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It was not Mitnick.
I investigated into this matter, and came up with the following theory.
Port 1434 = 1+4+3+4 = 12
12 is the number of the month when Steve Gibson got hired as a consultant [grc.com]. Coincidence? I think not!
SQL (alphabet numbered) = S(19) + Q(17) + L(12) = 48
48 is the number of states which are connected together on US map. That means that attack came either from Hawaii or Alaska.
Using the search on a popular site called Google, I was able to track down [google.com] the perpetrator.
So at the end we are left with one answer: Steve Gibson is just hax0ring back, in an elaborate revenge plan to outlaw port 1434 and raw sockets.
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btw i am now entering hour number 43 without sleep.
So today was a good day, i shacked nude for 11 hours.
Then collected some friends to go to a housewarming for my ex and her best friend. Sometime i doubt their intelligence. So it was Melbournes HOTTEST day for years and what do they do? Organise EVERYTHING for indoors. duh, its a wonderfull warm night so everyone was outside where there was NO stereo hooked up, no food and little seating. Needless to say, the party died very quickly. During the dying, my ex offers to split an E. I really shouldn't have because i think she wanted to 'share' the experience. So then i'm off my tits from drugs and sleep depravation, so i get everyone to go to a local club. Where i ignore my ex and dance like a madman. The music SUCKED compared to last night, such an amatuer DJ. And this REALLY ugly chick KEPT hitting on me. UGH.
So i went home, and i'm here still awake.
I think i should serverly reduce the contact with her.
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http://us.imdb.com/Title?0113135
I think that was the worst movie I've ever seen.
Worse than Skydivers. Worse than Manos: Hands of Fate. Worse than any Ed Wood film EVER.
Its funny because they also tried to rip off Terminator 2 (its hard to tell, but obvious at the same time)
my head REALLY hurts.
bed time.
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please kill me..........
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People are morons. End of story.
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