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Unreal 2 Site Update

by Maarten Goldstein, Jan 07, 2003 9:59pm PST

The official Unreal 2 website has been relaunched, offering new screenshots and a new trailer showing the game that Legend Entertainment has been working on for the past few years. The video, which is available in several formats, shows about a minute and a half of ingame footage. You can find mirrors of the Quicktime and high res MPG versions of the video on Fileshack.




Comments

65 Threads* | 222 Comments*







  • On Aida:

    Personally I'm a litte miffed that there's no chance of anything happening with her in the game. Anyone wonder why no girls play action video games, but they use the hell out of chapt programs and social games like MUSHes to lesser extent things like EQ? Cause there's no relationship stuff going on there, there's virtually no depth to the characters.

    That's why I liked Jedi Knight II so much, when I thought Jan got wacked, I was FUCKING pissed off, she was there from the start, since Dark Forces I. I just have a feeling that Aida will be there to be something nice to look at in between missions and she'll squawk in your ear during them, but that's it.

    I guess I'll need to wait for Deus Ex II for something with depth.





  • I completely agree that the female character's design is totally inadequate and cliche. But remember a) how many units Tomb Raider sold, and then work on the assumption that the modeller is b) a virgin and that Epic probably c) LIKE$ MONIE$ / staying in business, and it'll probably make more sense.

    The video is fairly disappointing, and the gameplay does look a bit stale, that said however, I remember playing Unreal and thinking "OMG, THIS IS AWESOME? THAT GUY JUST GOT DIEDED BEHIND THAT DOOR N' SHIZZLE?!", then 4 levels in going "*yawn*". However, after persevering for a few more levels, it became an excellent single player game with some really good level design and a really good feel. So who knows what the hell to expect from this game. It wont be ugly, it'll have high sys reqs, it might have an annoying overtly sexualised fat virgin nerd male fantasy female character, but there's also a good opportunity it'll be a very fun single player experience.

    I think we should withhold judgement until a demo comes out, I'm giving Epic the benefit of the doubt and hoping there's more to the game than meets the eye from those few screenshots/rather cliche 'gameplay' mpg. After all, the original Unreal was pretty good once you really got into it (especially some of the massive enemies).

    Here's hoping that they haven't gone 'lowest common denominator", I need a great fresh SP FPS again, I've finished NOLF2 too many times now :(




  • I have to tell you guys, that I played about the first 3 or 4 levels in the game at the CPL winter event, and while I’m not going to give you my full impressions (it was month old build), I have to say that the opening credits totally kick ass. It doesn’t just have “Epic” flash on the screen and fade to black, then “Legend” or whatever. All the company logos are incorporated in an in engine psycho trip. It really reminded me of the old eurodemos when people were doing software phonging and complex 3D stuff on 486’s. That one screenshot that looks like a warp tunnel? I think that’s actually part of the opening credits. Very nicely done.

    Since I played it I’ll give you guys some quick impressions. It was all scripted stuff just like half life, but of course with a much much better engine. :) The default CAR is accurate as hell, even over a good distance thankfully and the alt fire is actually useful. The Izarian shock lances kinda suck compared to the CAR as far as I’m concerned. The grenade launcher is very cool and very useful. A lot of reviews say that the levels have more detail than UT2003, but I didn’t see it. The levels looked nice and all, but they didn’t really have things like individually modeled stones in the wall like in Curse-3, or bits of needless polygon crap stuck all over the place like that one all shiny metal CTF level, with those little spokes all over the pillars, you know?

    Anyway, I’m definitely going to get this when it comes out. I’m just worried that it will wind up being a lot like Max Payne. A good single player game with little to no replay value that I beat in less than 10 hours, and without multiplayer, I just dunno how long U2 will reside on my drive after I beat it. :P