64bit UT2003 Performance
by Steve Gibson, Nov 24, 2002 2:12pm PSTSunday good yes? Here's a brief Q&A with Tim Sweeney of Epic discussing the 64bit builds of Unreal Tournament 2003 that have been mentioned in passing before with all the hoopla surrounding the upcoming 64bit CPUs from AMD and Intel. Here is Sweeney discussing AMD's performance combined with his stuff:
In pure CPU performance, Athlon64 is about 15% faster than previous Athlon's of identical clock rate for 32-bit apps, and 30% for 64-bit apps, [...] we haven't benchmarked yet but expect it to be faster though less than 30% because the GPU is as significant a factor as CPURecent investor articles are putting the release of the 64bit AMD cpu early 2nd quarter of next year.
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Comments
http://www-3.ibm.com/chips/techlib/techlib.nsf/techdocs/A1387A29AC1C2AE087256C5200611780/$file/PPC970_MPF2002.pdf
there is a mac version of UT2k3 iirc?, someone ask him how it does on a '970 compared to a G4 :)
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Nobodies going anywhere. Intel pulls ahead, then AMD pulls ahead. Its like ATI and nvidia.
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The question is ... how does this benchmark varry with Hammer's CPU frequency. I wish they could of overclocked it to give us an idea.
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AMD has to ramp up speed to about 2.3-2.4Ghz level to stay competitive.
I'd guess that AMD will ship 3400+ rated Clawhammer running at 2.1-2.3Ghz in Q2.
anything above that will be gravy.
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http://www.forbes.com/newswire/2002/11/19/rtr799607.html