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Grand Theft Wisconsin

by Maarten Goldstein, Nov 14, 2002 2:57pm PST

The downward spiral for gaming continues, the latest story over at CNN has a kid saying Grand Theft Auto inspired a crime spree, and of course its all downhill from there. There arent reall many details on this one yet, just that there were a couple other kids involved as well. At this early stage it could be the officers asking "what made you do this? was it videogames? that damned Grand Theft Auto?" and the kid says "um.. yeah sure" This headline does it all though:

KENOSHA, Wisconsin (AP) -- Authorities say a teenager told them a video game about stealing cars inspired an auto theft spree involving about 100 vehicles.




Comments

60 Threads | 134 Comments































  • So it is happening again. Not that I'm surprised. It was bound to happen sooner or later. Though the thing that what I found astonishing at first was the scope the crime being related to the video game. Over a hundred cars? I guess I shouldn't be all that surprised though. Its not as serious as, say, Columbine's supposed link to Doom.

    It also serves as a good reminder as to what standard mass media is all about; sensationalism and catering to the lowest common denominator. The best way to catch the ear of consumers is dramatic headlines a long the lines of "Teens influence to do X by videogames." After all, they are businesses and they need to turn a profit. CNN in particular is bad for this.

    Quick packets of information released in soundbites like this are easy to digest by the public, as opposed to taking a rational, even-handed approach to the issue.
    After all, these games, such as Vice City have ratings. Does this get mentioned in the media at all? The video game industry chose to self regulate in order to try and avoid situations like this in response to public pressure. And it happened was instituted a decade ago. Not that it really matters in this specific case, as the accused are no longer minors.

    But the great big boogie man of videogames corrupting the youth of America sells a lot advertisements for AOL/Timewarner, and I guess thats what counts for them.
    The link between videogames and the supposed corruption of the youth of today is a tenuous one at best. However, it doesn't take too much effort on the part the media to explore, and it doesn't take too much effort on the part of the consumer to internalize. If, and it is a big if, a company were to spend the time, effort, and most importantly, money, to properly investigate even this one case in depth, do you think the majority of people would even bother reading their findings? Furthermore, in doing a proper investigation of the background and causal factors of this crime, and most other youth crime of large magnitude (like this case, as well as Columbine), would force a long hard look at the problems that exist in society. Do you think the powers that be would really feel comfortable looking at problems of privation. Nah, it would just impede their gaining a quick buck.

    In short, CNN claiming that video games inspire youth to violence is nothing new. Its made them money before, and its going to keep making them money until something new crops up.

    RANT OFF


  • i wish we had something similar to the movie minority report where we could see something happening before it happened, then all ninja style zoom down to the area where it was taking place and stop it from happening...

    ---kids stealing cars, driving them and trashing them
    ---cops get wind of deal, start following kids, eventually catch them
    ---kids sit in interrogation rooms, with cops asking questions.

    now before the question "did video games make you do this" or "does this have anything to do with grand theft auto 3" we would fly down zip lines into the interrogation rooms, knock out the cops, slap a halo on the kid's head, and bring the kid away before the cops even knew what happened.

    thus eliminating this kind of shit.
    man movies are sweet.


  • well if the game influenced them that much (and while it may have, the other millions of people who played the game and DIDNT go on crime sprees should mean that the game should stay safely on the shelves, except when the Knee Jerking Adults Against Using Logic turn up to try and ban the game), then maybe they should have extended their sphere of influence to notice that once they stole enough cars and ran over enough people, the cops and the army rocked up and showed them the way to federal ass-pounding prison ... oh but wait, movies/games are real life, are they? they are only movies/games ... WAIT A MO-MENT!!!

  • This is a legitimate question: How interested do you think the game buying public would be in a game that let you "vent your frustrations" on the media? I know I'd love a game where I could choke the jabronie of the hour reporting the news on CNN. There's money to be made off a game like that.

    Oh yeah, am I the only one that noticed that the GTA games aren't really all that much about stealing cars? it's just one of a myriad of activities within the game. Rockstar would probably save themselves quite the headache by renaming the series. I suppose it depends on how much reduced backlash is worth to them versus trying to rebrand GTA. They probably covet the negative pub, since it's still free advertising.