Battlefield 1942 Patch News
by Maarten Goldstein, Oct 18, 2002 5:59pm PDTThe official Battlefield 1942 site at EA.com has a new community message with some additional information about the upcoming 1.2 patch. Unfortunately, client prediction improvements will not be included. Here's what is mentioned
This one's a toughie. We will not be able to address client prediction in the 1.2 patch. The fixes are more complicated than we initially thought. Rather than putting you all through change and counter-change, we want to get it right the first time. So, please be patient...we're aware of the problem and working to solve it.The update also mentions mods, work on the (Linux) server and options to kick/ban team killers and the fixing of cheats.
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Comments
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If they change the arrow, add the blood patch, etc all into an official patch - so be it, it will be great -- but until its official or its an official mod and you have to join a server w/ the same mod and everyone playing on the server has the mod, its still a cheat
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http://www.bf1942.nl/?pagina=news/article&arid=66
It is fucking awesome
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http://pub30.ezboard.com/fceandbfcommunityfrm36.showMessage?topicID=460.topic
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IF YOU WERE ALLOWED TO MAKE THE GAME RIGHT THE FIRST TIME there would be little *extra* work. CUSS THE PUBLISHER!
What is the point in having a sniper rifle if you don't draw any objects that are farther away than 100m? Fucking retarded, i say.
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WTF WHO IS THIS GAMES DIRECTOR DOES HE KNOW NOTHING
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It's just like me saying, "I took a dump but it didn't come out."
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HURRAH FOR PATCHES