Final Score Q&A
by Maarten Goldstein, Oct 03, 2002 8:30am PDTHomeLAN Fed's Final Score Q&A is online, talking to lead programmer Dan Edward and artists Ryan Butts, Jason Smith and Kris Stout of Sunstorm Interactive about their action game Final Score. JCal asks the guys how they came up with the idea for the game, what features Final Score has that makes it stand out from other crime games, locations we'll visit, missions you get, available weapons, planned multiplayer support and plenty more. Final Score is expected in 2004 on PC, Xbox and PS2.
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Comments
I heard jason smith and ryna butts are really gay.
then later, "We plan on using an engine that has an established community so that players will have a wide range of support, tools, and documentation necessary to create unique heists and multiplayer game modes with the assets we provide them."
If that doesn't scream Unreal, I don't know what does. Especially since they're talking about PC now, then Xbox/PS2 ports. Is there any other engine that is as portable and has an established community with a wide range of tools/docs? There's no way they'd use Q3 since this is a CY04 project, and Doom3 license is prolly too expensive for a company that doesn't have a publisher yet. (although they have milked deer hunter for a buck or 2 :)