Soldier of Fortune 2 1.02 Patch
by Maarten Goldstein, Sep 23, 2002 4:38pm PDTAs promised, Raven has released a new patch for Soldier of Fortune 2, updating the game from version 1.01 to version 1.02. Punkbuster anti-cheat support is now included, and there are many weapons/gameplay changes and additions and even a few new maps (mp_kam4, mp_col2, mp_hos2, mp_pra2). It's a 20mb download, grab it from FileShack. If you run a Linux server, you can get a new dedicated server build here.
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Comments
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sheesh
Licensee understands and agrees that the information that may be inspected and reported by PunkBuster software includes, but is not limited to, devices and any files residing on the hard-drive and in the memory of the computer on which PunkBuster software is installed. Further, Licensee consents to allow PunkBuster software to transfer actual screenshots taken of Licensee's computer during the operation of PunkBuster software for possible publication. Licensee understands that the purpose and goal of PunkBuster is to ensure a cheat-free environment for all participants in online games. Licensee agrees that the invasive nature of PunkBuster software is necessary to meet this purpose and goal. Licensee agrees that any harm or lack of privacy resulting from the installation and use of PunkBuster software is not as valuable to Licensee as the potential ability to play interactive online games with the benefits afforded by using PunkBuster software.
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1) The Hospital and Kamchatka maps may be too complicated for frequent play. The hospital map is especially nuts. I spent well over 30 minutes in a self-created LAN server exploring the map, with only a hazy knowledge of the layout. It is REALLY hard to learn. Kam4 is a bit better, but still pretty maze-like.
2) On the other hand, Col2 and Pra2 show some definite promise. Definitely impressed with those two because they're balanced, have multiple routes and aren't overly complex.
3) Like the gameplay tweaks (etc.) so far, although it's tough to detect some items. The pistols do fire faster, and the MP5 is now the accuracy whore that it was supposed to be in the first place (IMHO).
4) The Silver Talon is mostly, I think, for show. Call it the Desert Eagle junior.
5) The new weapon, the Sig551, is an interesting mix that should appeal to the sniper guys who want some rifle capabilities. Although it recoils too much for my tastes, it does have a 3x scope and can be used both in scoped and non-scoped modes. Just the right gun for SOF2.
6) PB is all but invisible (a good thing).
Overall: B+ patch, better than v1.01. I'll have to see how these maps are balanced before passing a "final judgement." :=p
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1)How many projects is Raven working on besides Quake4(no names either)?
2)Is there a strong possibility that we will see SOF3?
3)UT rules too(not that unreal you ninnys), played it since 1.0 but once SOF2 demo came out it was all over.
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this guy: i have the NVGs and _still_ can't see anything
me: well i have the thermal goggles and i can see even the smallest part of a player model all the way out the the clipping zone
this guy: yeah but you can't see anything else
me: adjust your brightness and learn to guide yourself using the minimap
bah people that don't even know a game yet and accuse people of hacking should go play some solitare or minesweeper.
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http://sof2.ravensoft.com/serverhelp.txt
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http://www.games.eof.net/sof2/sof2dedlinux1_02.zip
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http://www.games.eof.net/sof2/sof2_1_2Patch.exe
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rocks
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Good job, steve.
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New auto sniper rifle seems cool, might have to try it out...
The new pistal is loud but sweet
I cant throw my knifes :-(
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WTG! Someone pls let me know if anyone else is having the same problem.
-B.
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