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No One Lives Forever 2 Demo

by Maarten Goldstein, Sep 17, 2002 9:34am PDT

As promised, the full No One Lives Forever 2 demo is now out. It has four levels, set in the Japan, Siberia and Underwater Base locations of the game. Grab it from FileShack now, 158mb.





Comments

128 Threads | 471 Comments

















  • Game worked fine for me, sb live and all. I really enjoyed the first, but this one just doesn't do it for me, can't quite put my finger on it. I guess these games seem like more "effort" than "fun" the second time around. Theif and SSII were pretty groundbreaking with the sneaking, but I no longer find that enthralling, just want to blast the way through or see some new tech or gameplay implemented. Although I love the dialogue, it just won't entice me to pick this one up. I was halfway through the third level when I just shrugged and uninstalled.

    Also, 1600x1200 was entirely playable (and pretty) on this machine, a Athlon 1.4 with 512M, GF ti200 and SB Live!







  • Crashing/Hardlocking problem fixed:

    I was having problems with my XP 2200+/512DDR/GF4 Ti4200@4600/nForce 220D rig rebooting and hardlocking, depending on if I had hardware acceleration on or not (HW Accelleration on = reboot, off = hard lock).

    I was running the latest drivers. Anyway, I turned OFF sound in the launcher, and that worked, but as the game isn't really that much fun without sound, I tried to rollback to the last drivers I had installed (probably 1.05), and then proceeded to taking HW acceleration almost all the way down in Windows.

    That fixed it! Yey!




  • Slightly off topic (going to repost this in ER):

    Strange problems I've found with Santa Cruz + BF 1942 (might be related to problems in OTHER games, which is why I bring it up here):

    Configure BF1942 to use hardware acceleration.

    Load the Santa Cruz Control Panel. Set the Speaker Mode to "Headphone Rear". Plug your speakers/headphones into the Rear output jack. Play the game. The only sounds you will hear are the gunshot noises. Also, if you have speakers hooked up to the front outputs while using "Headphone Rear", the sound will still come out of the front outputs! Kinda sucky...

    Now, Configure it to 4 Speaker output. Same problem. Configure it for Headphone (VersaJack) and plug your headphones into the VersaJack output. Same problem.

    The only speaker configuration that works is when the Santa Cruz is outputting to front outputs (either "2 Speaker" or "Headphone Front").

    At least, that's what happens on my system using the latest Turtle Beach Santa Cruz drivers. If anyone wants to experiment further on this topic, please feel free and post your results.