Cheating Drivers
by Maarten Goldstein, Jul 12, 2002 8:15am PDTOh boy, here we go again. Looks like ECS liked those cheating ASUS drivers from a while back and is now offering a polygon transparency option with their own SiS Xabre drivers as can be seen in this ECS AG400 videocard review at VR-Zone. Transparency allows for very easy cheating in games like Counter-Strike since you can see through walls and such. A petition asking ECS to remove this feature is already up. Thanks BulletPro and Blues News.
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Comments
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I think they should just get it over with and make cheating a standard feature in that game.
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When I was putting my new system together, and looking at all the KT333 Mobos available, it came down to about 5 manufacturers, and there were almost all identical. When it came time to narrow it down, I dropped the ASUS mobo because of the shit they pulled with their drivers. If I never buy another ASUS product again, I think it will have little affect on the performance or features of any future systems I build. I realize of course that a company like ASUS won't just keel over because they didn't get my $125, but that's the only tool we have to fight against dumbass marketing tactics like this.
It's not going to put anyone out of business unless every non-cheater boycotts their product from then on, and that's never going to happen, but if the companies realize that there's at least SOME backlash to actions like this then they may not be as eager to do it in the future.
The only other thing that will ever help a situation like this is if the game companies get really serious about anti-cheating, and immediately patch the games to detect the video drivers that you use, and lock out clients using driver known to contain cheats. If it becomes known online that companies that there are consistent "compatibility issues" with certian vendors hardware via drivers, then their sales will suffer and again, companies will be less likely to pull this jive.
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go ahead bitches...look through my 12 pack of frost wyrms so you can see your own corpses on the bottom
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it's easy enough to kill something like this....
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If it goes to production, I'd buy the GF4 4800 version of it just so I'm not the only one without the feature and I'd have a speedy card too. :)
damn IDDQD :)
My roommate, being the amazingly industrious coder that he is, has made a few wrappers for OpenGL that intercept a few function calls while letting the rest pass through. It's pretty easy -- you put your version of OpenGL32.dll in the game directory, and have it pass most calls on to the system unmodified. He was able to, fairly easily, make it so player models could be seen through walls in Quake 3 engine games. Drops the framerate a bit, and it doesn't work all the way across the level, but it works. Counterstrike was easier, he was able to highlight the player models in a bright color and even add a line tracing where the player was looking.
Now, I know for a fact that he would never use anything like this in a competitive match or give it to anyone else. He's always been good about sticking to NDAs (past AMD intern), and he treats this the same way. But as a proof of concept, it's there. And it sure as hell is possible. I'm not thrilled that driver vendors are including this, but it's not as if it can't be done already.
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Of course, that would be susceptible to being hacked out, but it would probably get 90% of the cases where this occurs.
I have done what i could to avoid Asus hardware since their last fiasco, this includes hardware for the firm i work at and our customers that doesn't specifically ask for Asus.
Before i always used Asus.. it feels great to hurt bastards like this on the money.