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Chaser Q&A

by Maarten Goldstein, Jul 08, 2002 7:50am PDT
Related Topics – Games: PC

Gamers Click has a Chaser Q&A, talking to Marian Suran of Cauldron about this upcoming first person shooter. Marian answers questions about inspiration from other games to make Chaser, the CloakNT engine, the amount of missions, plans to support mods, length of the game, multiplayer plans and more.




Comments

3 Threads | 3 Comments
  • He really shouldn't mention the Q2 engine in that interview... It gives people a bad first impression really. I've seen some tech demo vids of the engine, and I'm not going to compare it to Doom 3, but well... it looked like it could do basically everything that D3 could... including per pixel shadowing, but as he says in the interview, they've disabled it for this game I guess for performance reasons... but everything else was there, bump mapped textures, (tho I don't know about bumped dynamic geometry, a la player models) particle effects, even particles that cast their own lights.

    I just love these low profile games that basically come out of no-where from developers that no one has herad of before. I'm looking forward to it.