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Carmack on DOOM3 Hardware

by Steve Gibson, May 31, 2002 5:25pm PDT
Related Topics – DOOM 3

The Carmack has made a couple of posts clarifying things a bit more about some misinterpretations of partial quotes from him concerning the DOOM3 demo that was showing at E3 and the hardware that was involved. To be clear, it was a P4 2.2GHz running on the next-gen ATI videocard (not the Radeon 8500).  Have a look at the first post, and the bit more juicy second post. Thanks BNA!

Our "full impact" platform from the beginning has been targeted at GF3/Xbox level hardware. Slower hardware can disable features, and faster hardware gets higher frame rates and rendering quality. Even at this target, designers need to be more cognizant of performance than they were with Q3, and we expect some licensee to take an even more aggressive performance stance for games shipping in following years. [snip] [screenshots] [video]





Comments

21 Threads* | 73 Comments







  • From the sounds of this "full impact" comment it seems as though doom will run about like Q3A did on a TNT1 or something a little worse....on gf3/xbox hardware. Perhaps a little worse... Considering GF3's are right around $150 depending upon the various models, and that doom3 is 6 months to a year or more away, I wonder if he set the bar high enough? I seem to remember TNT1's costing right around 100 bucks when q3 was unleashed. 1-2 "generations" down the line it seems like a GF3 will be nearly identical to the TNT from a price/performance/time elapsed perspective... Maybe that's what he was shooting for...who knows? I've just been getting the impression that the level of hardware required for doom3 as opposed to games in the past would be a bit higher by comparison. These ultra-crude estimates would seem to indicate otherwise, though.

    God I'm tired... I hope this post is coherant.