Rage Pro Does Curves
by Steve Gibson, Oct 08, 1999 11:46am PDTBecause those GeForce screenshots with the curves turned up amused me so much this morning I decided to take a couple of shots on my laptop Rage Pro LT with super duper curve detail! Have a look at [shot1] and [shot2]. That's right folks, a Rage Pro LT supports higher curve detail than your current video card! Just so you guys know, they used the r_subdivisions 0 console command. I've actually got a GeForce card waiting for me when I get home tonight. I'll put the card through it's paces on a p2-450, p3-550, and athlon600 over the weekend.
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Comments
1) An Athlon 650 is undispudedly faster than a P3-600
2) The result on the Athlon system was slower than that for the P3-600
Hence, since the video cards were different, the video card is logically what slows the slower system down. Pretty simple eh? As for supposing that the GeForce is really faster and that they just fudged up that benchmark, the best you can do is speculate.
We\'ll see what happens when Steve gets his review together, I would personally be surprised if the GeForce was slower, but who knows, it\'s had really shitty scores up till now.
kandyman
What kind of useless site is that? Trying to ride on the shooting\'s publicity?
#38 The only one who is a fanboy is one who would dismiss a bad result as a simple \"typo\". It looks to me like the GeForce could have a problem at low resolutions. It\'s possible that they screwed up too, but hey, they have a GeForce and you don\'t.
T&L is supposed to offload your CPU, not slow down your CPU. I hope they get this bullshit sorted out soon, I don\'t want to buy a POS video card this fall.
Good thing I don\'t live in Singapore :)
The guy who did that didn\'t have a TNT2 ultra available. If you read his explaiantion, that TNT2 benchmark was from 2 months ago. It seems to me that the DDR version will be the one to get if you plan on playing at 32 bit. $300 , bleh! That TNT2 is looking better and better.
how about this.
some freaking benchmarks side by side of the tnt2u vs geforce on the same damn cpu?
ill have those posted tomorrow.
http://www.hardwarezone.com/reviews/video/CL-GeForce256/cl-geforce256.html
These guys are HardwareZONE, not HardwareONE, and they have benchmarks that actually show substantially DIFFERENT results! :)
So hardware T&L seem to work pretty well in q2, too bad q3 is what we\'ll be playing. Let\'s hope id and Nvidia get their acts together on hardware t&l for q3.
Carmack never said that T&L is disabled in Quake3. In fact, if Quake2 can use T&L *right now*, why shouldn\'t Quake2? Is Creative\'s idea of an \"optimized Quake3\" just a detail slider that will make Quake3 2x slower on non-T&L cards but only 10% slower on the GeFarce? Screw that, what I\'ve been sold on is the idea that the GeForce will accelerate Quake3 at the default (already high) detail setting, setting it apart from existing cards without having to cram lots of polygons where none are needed.
Bottom line: I want a card that will let me play Quake3, out of the box, FASTER than any other card, without enabling some detail settings that are hardly noticable. I think most people here feel the same way.