Games & Free Speech
by Maarten Goldstein, May 01, 2002 7:20am PDTFor some reason, this story fell through the cracks earlier. CNN Money has a new Game Over column looking at the recent ruling by a judge who said violent and sexually explicit video games are not free speech. Some might not find this strange, however, the same judge says something like a junk fax is free speech, as are movies. So how did he come to the decision that games aren't protected by the First Amendment? According to him, games have "no conveyance of ideas, expression or anything else that could possibly amount to free speech. ... Video games have more in common with board games and sports than they do with motion pictures.". The "no conveyance of ideas, expression" part was based on taking a look at all of four games. They were "The Resident of Evil Creek," "Mortal Kombat," "Doom" and "Fear Effect." . Yes, The Resident of Evil Creek, whatever that might be. Hardly material competing with Hollywood storylines, such as Final Fantasy or Metal Gear Solid 2. What's worse though, is that this is partly the fault of the game industry group IDSA.
The ironic twist in all of this is the gaming industry only has itself to blame for the ruling. The Interactive Digital Software Association (IDSA), which represents gaming companies in this case, did an atrocious job of serving its members. <snip> Asked to counter this, IDSA president Douglas Lowenstein merely provided an affidavit explaining how video games are created and discussing the "extensive plot and character development" today's games contain and sample scripts from other titles. What he failed to show was the final versions of those games.The ruling by Judge Limbaugh means local governments can restrict access to video games, as they are trying to do in St. Louis.
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Comments
The problem isn't the violence. The problem is that games are not respected as a communications medium (as are books, movies, other protected speech). If games told diverse stories and stopped selling out and taking the easy road, the whole industry would gain respect. For now, the only thing these violent games are good for is entertainment. The wasted potential is shameful.
Why didn't the ISDA do a better job? Maybe because nobody in the ISDA knows or gives a shit about video games. Seriously, what do games do for our culture? Games are a liability. Go to work and talk about games all day and just see if you get more respect. You won't. But the tech is good. GOD, is it good. So much emphasis on violent entertainment is a gross misuse of this new and powerful medium. This is because the industry is fearful of being truly creative. They don't want to TELL you something. They want to SELL you something.
The current games industry has led us here with the same old tired formulaic games. THese kinds of silly legal attacks would not happen if the industry produced real art. So blame the industry. Blame the people who are about to take another $50 of your hard earned cash for yet another hack-n-slash 'em up.
Our culture believes games are for the weak. As long as the game industry stays where it is, they will get the shit-end of the stick - every time.
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Video games are speech as much as movies or music are.
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In a nutshell, not all speech in the US is afforded the same kinds of protection from the government. And even among those kinds that do merit protection, there are varying degrees of protection for different types of speech and in different contexts -- public political speech being among the most highly defended by our courts. There's no absolute protection of all speech.
This is also a good wake-up call for people who don't understand our constitution. Grab a book, or if you've never touched one of those, go spend some time on, say, Findlaw.com or ACLU.org, reading about the First Amendment. When assholes come to control the games that you want to buy and play, you'll be better prepared to argue with them.
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I've often considered a game good based on it's ability to play like a book reads. Half-Life for instance. It provides enough story to create atomosphere then allows you to act out the scenes as you see fit (for the most part). The game, while sitting there on your hard drive is nothing more than a book on a shelf. But when it's picked up to play the game provides a medium to allow the player to "express themselves," and be the main character. To me that's more than a "meaningful idea" movie or book can offer.
In answer to the violence in video games, that could simply be called smart business, selling what sells. Shit, Hollywood has been doing that for years.
http://money.cnn.com/commentary/game_over/
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What about pr0n? In print and film format?
Oh YAWN. With Postal, Doom, and Mortal Kombat getting sequels this or next year, and Resident Evil throwing out remakes like they're going out of style, the industry really hasn't changed since the times of these old games.
Any relation to RE?
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Ok, well this is pretty much the argument every single time that there is a free speech issue. History tells us that everyone who says this is a moron and will eventually be proven wrong.
Nuff Said.
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I wonder if perhaps something else that's big is happening now. Not blaming Shacknews, but. Is anyone aware of any other pending issues, legal matters that are to occur very soon, or are happening now?
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http://www.penny-arcade.com/lod3.php3
Or how about games based on comic book characters, ala Spiderman, Superman, X-Men, and so forth. Last I checked if the comics that depict the story, have a game based one them, both have ideas and such.
Where the fuck is the thought in this?
Spiderman Comic... "no conveyance of ideas, expression or anything else that could possibly amount to free speech. ... Video games have more in common with board games and sports than they do with motion pictures."
Spiderman Movie... "no conveyance of ideas, expression or anything else that could possibly amount to free speech. ... Video games have more in common with board games and sports than they do with motion pictures."
Spiderman Game... "no conveyance of ideas, expression or anything else that could possibly amount to free speech. ... Video games have more in common with board games and sports than they do with motion pictures."
Tell me does that make sense?
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Sad fact is it looks like the judge was right in this case but only, as the article rightly points out, because the IDSA did such a terrible job.
If you presented the judge with 4 trash slasher movies he'd probably say the same thing about films.
The ISDA should have used better examples. Adventure games like Gabriel Knight, strategy games like Civ or flight sims like Il-2 - all which contain violence to some degree and hence are also 'violent games' to some extent.
Goddamn morons.
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What is this world coming too?
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I am gratified to see the absurdity of this ruling, and the absolutely terrible, horrendous job defending against it done by the IDSA. Any Shacker, including kaber, ILF or Klerck with a goatse shirt on, could have done a better job. That's the real scandal, as this ruling can NOT stand up to further review.
The Doom novels are crap, but protected. Doom, however, is not? What the fuck ever.
-Xian