First Post!
by Maarten Goldstein, Apr 28, 2002 8:45am PDTYawn. Well, I'm back home. Had a two hour delay in Atlanta which is always fun. The plane "broke" according to the announcement. Slept a few hours, and though I'm really tired now at least I can sleep tonight for great lack of jetlag.
While at the airport waiting, I actually bought some pop-tarts as I had forgotten to do so before :D Looks like we had a problem with accounts log in. That should be fixed now. Further testing of email accounts will happen as well. We required verification now, but still, I could do without the 3100 bounced emails I got within 24 hours.
Daily Filter: Sleeping Dogs, Transformers: Fall of Cybertron
Kingdoms of Amalur needed 3 million sales 'to break even,' RI governor says
Former Modern Warfare devs wanted to give Call of Duty series a 'rest'
Konami accused of bank loan fraud over Def Jam Rapstar
Capcom aims to shorten development cycle
Comments
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http://bioinfo.mshri.on.ca/people/feldman/vgmuseum/board/ddlabyrinth-front.jpg
http://bioinfo.mshri.on.ca/people/feldman/vgmuseum/board/ddlabyrinth.html
Mattel Dungeon & Dragons Electronic Labyrinth game..
Near mint condition, my uncle gave it to me a long time ago and I had it stored away for a looooong time.
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http://mywebpages.comcast.net/kreggers/cmu/DSC00032.JPG
http://mywebpages.comcast.net/kreggers/cmu/DSC00038.JPG
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Back in the days when I played Duke Nukem 3D over Kali, a real typical occurance was the "realistic" map. Well, semi-realistic. Still, there was nothing quite like going through someone's office building having a gunfight. I particularly liked a mall level that had it's own cafeteria, and theater, with Elevators going to several levels and, if you had the Jetpack, catwalks with rocket launchers way high above the action.
Sure, the elevators didn't work right all the time and people weren't so competitive so there was a lot more fun in trip mines and falling out of windows and such, but it was the early years and it was Duke and we enjoyed it.
Seeing how popular "realism" mods are, I went today to the Counter-Strike site and looked at it's maps page. Except for one map featuring a commercial airplane you can go inside of, nothing reminds me of those days in Duke3D.
WHY THE HELL can't FPS mapmakers please use some urban environments? I'm tired of Military Bunker #8536 and the same deserted outpost in the canyonside we've seen a hundred times.
I guess this about ends the whining, but I just felt the need to bitch.
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http://www.punkassgamer.com/A_Jolie_Award.jpg
* N W S * I guess.
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Okay, not really...
I'm playing w/ my 2 computers on my home LAN.
we use the same IP (router).
how do you fix this?
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http://www.shacknews.com/funk.y?id=3515019
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Today is officially a good day.
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*engages plaguerism mode*
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they are pretty good!!1
http://www.blackblack.com/video/Icons_Bushnel.mov
http://www.blackblack.com/video/Game_on101.mov
http://www.blackblack.com/video/Portal_103.mov
http://www.blackblack.com/video/Blister_102.mov
i dont see steve on any of them though
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cuz that is where you'll find me... underneath the sea... lab...
underneath the water... sea... lab...
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I'm not 5'6.
I don't eat shit no, that's correct.
I don't live in a Kangaroo's pouch (moved out of home)
thanks ;)
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Volition have released the Freespace 2 sourcecode
http://gamespot.com/gamespot/stories/news/0,10870,2862979,00.html
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Now playing: Neurosis - Sovreign
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