Future or MMORPGs
by Maarten Goldstein, Mar 26, 2002 6:10am PSTWhat's This World Coming To? The Future of Massively Multiplayer Games is another post-GDC article on GameSpy. They attended presentations and roundtables where developers talked about the future of these pay to play games.
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You'd think with the shared-resource/bandwidth technology like gnutella someone could figure out a way to make a persistant online game that has no central server or if anything, very few central servers for login/storing characters.
I dunno, the pricing structure simply has to change or it could eventually get out of hand. (i.e. $40/month for EQ Legends) I love the genre far too much to see it slip into a game only played by rich white boys with platinum visa cards.
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